Boardgames

Shiloh: April 6-7, 1862

A brigade-level Civil War battle game featuring command control, terrain objectives, casualties, and three scenarios for one or two players.

180
minutes

1 - 2
player(s)

Medium

Shiloh: April 6-7, 1862 board game cover

About this board game

Shiloh: April 6-7, 1862 is a brigade-level Civil War battle game for 1–2 players, with an approximate play time of 180 minutes. Published in 2020, it is Volume II in Worthington Publishing’s Civil War Brigade Battle Series.

The game presents the Battle of Shiloh at a scale of 100 men per strength point, with each hex representing 250 yards from side to side. Players direct brigades across the battlefield while working within the game’s command-control system.

Units located within 4 hexes of their leader may move adjacent to enemy units. This command range creates an important connection between leaders and the brigades they direct, while keeping movement and combat closely linked.

Shiloh: April 6-7, 1862 uses a ugo-igo structure with a basic move-combat sequence. Its system is similar to the rules used in Gettysburg High Tide of the Confederacy and Chickamauga River of Death by Phoenix Games.

Victory is determined by both control of terrain objectives and enemy casualties. Success therefore depends on more than simply advancing: players must contest important ground while also managing the losses inflicted during the battle.

  • Brigade-level Civil War gameplay
  • 100 men per strength point
  • 250-yard hexes
  • Command control based on a 4-hex leader range
  • Terrain objectives and enemy casualties determine victory

The game includes two single-day scenarios, covering April 6 and April 7, as well as a two-day battle game. With options for one or two players, Shiloh offers a focused way to explore the battle through movement, combat, command relationships, and objective-based victory conditions.