Squadron Strike!
2008
Build ships, weapons, and campaigns, then command customizable fleets in flexible 3-D battles with scalable rules and optional fuel.
120
minutes
2
player(s)
Medium Heavy
About this board game
Squadron Strike is a customizable 3-D space combat game for 2 players, with a listed play time of 120 minutes. It combines fast play with tactical depth, letting players build ships from almost any setting and pit them against each other in large-scale battles.
Ships move using one of three movement modes, each based on how many of Newton’s Laws it follows. This flexible system lets you choose the movement style that best suits your setting, while optional fuel rules can model both interstellar and tactical movement at the level of realism you prefer.
Customization reaches nearly every part of the game. You can design ships, missiles, beams, fighters, and torpedoes, or use the pre-built ships and weapons from the included original setting. Automated tools can generate complete SSDs in Excel, while web applications provide higher-end ship design features.
- Three selectable movement modes for different levels of physical realism
- Designable ships, weapons, fighters, missiles, beams, and torpedoes
- Integrated campaign support with automatically generated maps and victory decks
- Optional fuel rules for interstellar and tactical movement
Squadron Strike also includes a complete campaign system. Its web applications can generate campaign maps, victory decks, and system maps; entering the campaign turn automatically updates planetary positions on the system map.
The boxed game includes two map sheets, tilt blocks, stacking tiles, box miniature sheets, a rulebook, an SSD book, and a setting book. The ship design tools are available as a free Excel download, while the web applications, including campaign support, are available through a subscriber login.