Star Fleet Battles: Module C3 – New Worlds III
1993
A 1993 Captain’s Edition module for 2–12 players, adding rules, ships, and scenarios for five distinctive factions.
180
minutes
2 - 12
player(s)
12+
Heavy
About this expansion
Star Fleet Battles: Module C3 – New Worlds III is a 1993 expansion module for the Star Fleet Battles Captain’s Edition line, supporting 2–12 players with a listed play time of 180 minutes.
This module adds new content for five factions: the Tholians, Andromedans, WYN, LDR, and Seltorians. It brings together additional rules, ships, and scenarios for groups looking to broaden their Star Fleet Battles experience.
Rather than focusing on a single new element, New Worlds III combines several types of additions in one Captain’s Edition module. Its contents provide new material across the game’s rules, ship, and scenario categories.
- Rules for the Tholians, Andromedans, WYN, LDR, and Seltorians
- Ships associated with these five factions
- Scenarios featuring the module’s new content
With support for up to 12 players and a 180-minute play time, Star Fleet Battles: Module C3 – New Worlds III is suited to larger sessions as well as smaller two-player games. The module’s broad player range makes it a substantial addition to the Captain’s Edition line.
For players seeking more faction-specific material within Star Fleet Battles, this 1993 release offers a focused collection of new rules, ships, and scenarios. It expands the range of available content through its coverage of the Tholians, Andromedans, WYN, LDR, and Seltorians.
Other expansions for the same board game
Star Fleet Battles: Module R5 – Battleships
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Bring battleships, heavy carriers, and other large vessels to the fleet.
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Star Fleet Battles: Module C2 – New Worlds 2
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Expand the Captain’s Edition with new factions, ships, rules, and scenarios.
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Star Fleet Battles: Module C1 – New Worlds 1
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New rules, ships, and scenarios for three distinctive Star Fleet factions.
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Star Fleet Battles: Advanced Missions
1990
Expand galactic campaigns with advanced combat, weapons, systems, and scenarios.
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