Texas Glory
2008
Lead Texan resistance or command Mexico’s superior army in a tense race shaped by time, supply, volunteers, and Comanche intervention.
120
minutes
2 - 2
player(s)
Medium
About this board game
Texas Glory is a two-player strategy wargame about the campaigns for Texas independence, with games lasting about 120 minutes. Released in 2008, it brings the conflict between Texas and Mexico to the table through a fast-playing block wargame.
The game begins with the preliminary clashes of 1835, when Texans under Austin expelled the Mexican garrison from San Antonio de Bejar. It then follows Santa Anna’s surprise late-winter campaign of 1836, including the recapture of the Alamo and the eventual Texan victory at the Battle of San Jacinto on April 21, 1836.
Each side faces a distinct challenge. Mexico commands a powerful army, but time and supply work against its advance. The Texans begin with a small but heroic army, requiring Sam Houston to delay the Mexican forces while gathering enough troops to risk a decisive battle.
Historical figures including Houston, Austin, Crockett, and Bowie play key roles in the struggle. American Volunteers can intervene, while the fierce Comanche pose a threat to both sides, adding further uncertainty to the campaign.
- For 2 players
- Approximately 120 minutes per game
- Block-based strategy wargame
- Campaigns covering the Alamo and San Jacinto
- Includes 60 wooden blocks, a 22 x 25.5-inch mapboard, labels, 25 cards, 4 dice, and rules
Texas Glory presents a balanced contest in which Mexican strength must overcome urgency, while the Texan side must survive long enough to create an opportunity for victory. Its focus on time, supply, historical leaders, and outside intervention captures a pivotal period in Texas history.