The Siege of Shaddis Horne
2026
Co-operate to gather resources, repel mad fairies and their minions, and keep Shaddis Horne standing through a perilous siege.
40
minutes
1 - 4
player(s)
10+
Medium
About this board game
The Siege of Shaddis Horne is a co-operative resource-gathering tower defence game for 1–4 players, with a play time of approximately 40 minutes.
The fairies of Brighthelm have gone mad, and their once quaint magic now threatens the entire region. In the forest town of Shaddis Horne, the elemental college has become the focus of the siege, while the golems created to protect the villages have turned against them.
As Hawkguard soldiers, players must work together to repel the fairies and their minions. The town needs more than military defence: its villagers must be inspired, and Shaddis Horne must remain standing until the siege is over.
- Co-operative play: Join forces as Hawkguard soldiers against the forces attacking the town.
- Resource gathering: Collect what is needed to face the growing threat.
- Tower defence: Protect Shaddis Horne and hold out through the siege.
- Push-your-luck dungeon crawling: Take on an additional layer of risk and exploration.
The fairies are determined to destroy the source of magic at Shaddis Horne, which would deal a severe blow to Brighthelm’s chemists. Every decision contributes to the larger struggle to defend the town and stop the siege.
Combining resource management, coordinated defence, and a smattering of push-your-luck dungeon crawling, The Siege of Shaddis Horne presents a compact cooperative challenge set amid magical disorder. Released in 2026, it asks players to keep their town—and Brighthelm’s vital source of magic—safe until the danger passes.