Boardgames

Warhammer 40,000: Conquest

Command one of seven factions, battle across the Traxis sector, and claim three matching planet assets—or defeat your opponent’s warlord.

60
minutes

2 - 2
player(s)

Medium Heavy

Warhammer 40,000: Conquest board game cover

About this board game

Warhammer 40,000: Conquest is a two-player Living Card Game played in about 60 minutes, set amid the grim darkness of the far future.

Take the role of a warlord leading armies into battle across the Traxis sector. You must fight for planets while planning ahead, establishing a presence before the tides of war consume them.

Seven distinct factions offer different flavors and styles of play: Space Marines, Astra Militarum, Orks, Chaos, Dark Eldar, Eldar, and Tau. An alignment wheel also allows two factions to form an alliance, creating further possibilities as you shape your forces.

At the beginning of the game, planet cards are arranged in a row between the players. Each round, the first planet becomes the focus of the conflict, and the victor captures it. The planets provide more than battlefields: their symbols represent resources and advantages that can determine the fate of the sector.

  • Collect three planets sharing a common symbol to dominate the sector and win.
  • Use your warlord’s powerful abilities while managing your starting resources and hand size.
  • Build your deck around your warlord’s strengths and compensate for his weaknesses.
  • Defeat your opponent’s warlord for another route to victory.

Every decision balances the immediate clash with the planets still ahead. In Warhammer 40,000: Conquest, victory demands strength of arms, careful preparation, and the ability to lead your faction through a sector where there is only war.