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Board Game Rules

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Board Game Rules
  • Board Games
  • Expansions
  • Thematics
    • Action & Fighting
    • Adventure & Exploration
    • Animals
    • Card Game
    • Cognitive
    • Dice
    • Economic & Industry
    • Education
    • Fantasy & Mythology
    • History & Civilization
    • Media & Pop Culture
    • Miniatures
    • Miscellaneous
    • Party Game
    • Science Fiction
    • Wargame
  • Mechanics
    • Actions
    • Area Majority / Influence
    • Collections
    • Combat Resolution
    • Cooperative Game
    • Deck, Bag, and Pool Building
    • Dexterity & Performance
    • Dice Rolling
    • Drafting
    • Dynamic Turn Order
    • Engine Building
    • Hand Management
    • Hidden Information
    • Market, Bidding and Trading
    • Modular
    • Movement
    • Narrative
    • Negotiation and voting
    • Network and Route Building
    • Pencil
    • Player Powers
    • Race
    • Simulation
    • Solo / Solitaire Game
    • Voting
    • Worker Placement
  • Collaborators
    • Illustrators
    • Designers
    • Publishers
Board Game Rules
  • Board Games
  • Expansions
  • Thematics
  • Mechanics
  • Collaborators
    • Illustrators
    • Designers
    • Publishers

Board games
designed by
Justin Schroeder

Games (2)

7th Inning Stretch board game cover

7th Inning Stretch

2025

Draft your team, roll for key innings, and chase a baseball championship.

45
minutes

Medium

View game

Storybook Saga board game cover

Storybook Saga

2025

Draft classic heroes, manipulate dice, and defeat villains before the final boss.

45
minutes

Medium

View game

Boardgames

Thematics

  • Action & Fighting
  • Adventure & Exploration
  • Animals
  • Card Game
  • Cognitive
  • Dice
  • Economic & Industry
  • Education
  • Fantasy & Mythology
  • History & Civilization
  • Media & Pop Culture
  • Miniatures
  • Miscellaneous
  • Party Game
  • Science Fiction
  • Wargame

Mechanics

  • Actions
  • Area Majority / Influence
  • Collections
  • Combat Resolution
  • Cooperative Game
  • Deck, Bag, and Pool Building
  • Dexterity & Performance
  • Dice Rolling
  • Drafting
  • Dynamic Turn Order
  • Engine Building
  • Hand Management
  • Hidden Information
  • Market, Bidding and Trading
  • Modular
  • Movement
  • Narrative
  • Negotiation and voting
  • Network and Route Building
  • Pencil
  • Player Powers
  • Race
  • Simulation
  • Solo / Solitaire Game
  • Voting
  • Worker Placement

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