Pax Renaissance: 2nd Edition
2021
Welcome to the world of Pax Renaissance: 2nd Edition, a strategic card game that transports you back to the time of great discoveries and monumental shifts in power. This game, set against the backdrop of the European Renaissance, is a fascinating blend of history, strategy, and competition. In Pax Renaissance, you assume the role of a banking family, using your wealth to sponsor artists, scholars, explorers, and other key figures of the age. Your ultimate goal is to manipulate the political, religious, and economic systems of the time to establish your family’s legacy and rise to power. However, the game ... Read more
120
minutes
1 - 4
player(s)
12+
Heavy


About the game
Welcome to the world of Pax Renaissance: 2nd Edition, a strategic card game that transports you back to the time of great discoveries and monumental shifts in power. This game, set against the backdrop of the European Renaissance, is a fascinating blend of history, strategy, and competition.
In Pax Renaissance, you assume the role of a banking family, using your wealth to sponsor artists, scholars, explorers, and other key figures of the age. Your ultimate goal is to manipulate the political, religious, and economic systems of the time to establish your family’s legacy and rise to power.
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Setup and rules summary
Game components Unboxing the fun!
Pax Renaissance: 2nd Edition is a highly strategic board game that involves the players in the political intricacies and power struggles of the Renaissance period. Here are the components of the game and their respective roles:
1. Game Board: This is the primary component where all the action takes place. It depicts a map of Europe and parts of Asia during the Renaissance and is divided into various territories.
2. Cards: The game includes a deck of cards that represent various historical figures, events, innovations, and concepts. Each card has unique abilities and effects that can influence the game in different ways.
3. Tokens:
- Commodity Tokens: These are used to signify the various goods produced by different territories. They are crucial for trade and can be used to gain influence over territories.
- Victory Point Tokens: These are used to keep track of each player’s score. The player with the most Victory Points at the end of the game wins.
- Revolt Tokens: These are placed on the board when a revolt is initiated. They can change the control of territories and interrupt other players’ plans.
4. Cubes and Cones: These represent armies and navies respectively. They are used to control territories and to engage in battles with other players.
5. Player Mats: Each player has a mat that provides a personal space to store their cards, tokens, and other resources. It also summarizes the possible actions a player can take on their turn.
6. Rulebook: This contains the comprehensive rules of the game. It provides detailed instructions on how to set up the game, how to play, and how each component interacts within the game.
Game setup Lay it out, line it up, let’s go
Pax Renaissance: 2nd Edition is a complex and fascinating game of politics, trade, and warfare in the Renaissance era. Here is a step-by-step guide on how to set up the game, prepare for your role, and commence play.
Step 1: Board Placement
Place the map board in the center of the playing area. You will see a map divided into West and East, each containing several regions. These regions are home to various empires, represented by the empire cards.
Step 2: Shuffle Empire Cards
Shuffle the empire cards and place them on their respective spots on the board. The card’s color indicates where it should be placed. Each empire has a corresponding spot on the board.
Step 3: Set Up Market
Now, shuffle the market deck and place it near the board. Draw five cards from this deck and place them in a row next to it to form the market. The market is where players will acquire new cards to influence the Renaissance world.
Step 4: Prepare Player Pieces
Each player selects a color and takes all the player pieces of that color. These pieces include cones (representing knights), discs (representing rooks), and cubes (representing merchants). Each player also receives a player tableau to organize their pieces and cards.
Step 5: Player Roles and Initial Resources
Each player represents a banking dynasty in the Renaissance era. Players start with the following initial resources:
- One merchant (cube) in the West and the East
- Two knights (cones) and one rook (disc) off the board
- Three florins (the game currency)
Step 6: Random Elements
The game includes several random elements to ensure every playthrough is unique. These include the shuffling of the market and empire cards, as well as the order of play, which is determined by drawing lots at the start of the game.
Step 7: Game Start
The player who draws the highest lot begins the game. Play proceeds clockwise. Each player, on their turn, can perform actions such as purchasing market cards, playing cards, or activating card abilities. The aim is to manipulate the political, religious, and economic landscapes of the Renaissance to gain supremacy.
Remember: As the game progresses, players may acquire more resources, expand their influence, and wage wars. The game ends when the comet card is revealed or one player achieves a victory condition.
Game flow Round and round we go
The game of ‘Pax Renaissance: 2nd Edition’ is a strategic card game that revolves around the theme of Renaissance politics and trade. The game is typically played over multiple rounds, and each round is divided into three main phases: the Action Phase, the Trade Fair Phase, and the Refresh Phase.
Action Phase:
During the Action Phase, players take turns to perform various actions. Each player can perform up to two actions per turn. These actions may include:
- Purchasing a card: Players can buy a card from the market by paying its cost in florins.
- Playing a card: Players can play a card from their hand onto their tableau. Each card represents a historical figure or event, which can impact the game in various ways.
- Activating a card: Players can activate a card that is already in their tableau. Activating a card can have a variety of effects, depending on the card.
- Conducting a campaign: Players can initiate a military campaign to conquer territories or challenge the control of other players.
Trade Fair Phase:
After all players have taken their turns in the Action Phase, the game proceeds to the Trade Fair Phase. During this phase, players compete for dominance in various commodities by comparing the number of commodity tokens they have collected. The player with the most tokens in a commodity is declared the ‘King’ of that commodity and gains certain benefits. If there is a tie, the player with the ‘Pope’ card decides the winner.
Refresh Phase:
After the Trade Fair Phase, the game moves to the Refresh Phase. During this phase, the market is refreshed with new cards from the draw deck. Any card spaces that were emptied during the Action Phase are filled with new cards. In addition, players refresh their hand by drawing up to their hand limit. Then, the next round begins with the Action Phase again.
The game continues in this way, round after round, until a player meets one of the game’s victory conditions. These conditions can involve achieving a certain number of points, controlling a certain number of territories, or fulfilling a specific goal on a card. The player who first meets a victory condition wins the game.
Players'turn One turn to rule them all
In Pax Renaissance: 2nd Edition, a player’s turn is rich with possibilities. Each turn is composed of a series of actions that a player can take to advance their position, influence the balance of power, and work towards victory. Here is a detailed breakdown of each possible action and strategic choice:
1. Buy a Card: The player may choose to purchase a card from the market. The cost of each card is determined by its position in the market row. The farthest card on the left is free, while the others cost an increasing amount of florins. Buying a card is a crucial strategic choice as it allows a player to add a new card to their tableau, opening up new actions and opportunities.
2. Play a Card: A player may choose to play a card from their hand. This action allows the player to put a card into their tableau, which can grant them additional actions, agents or commodities. The specific effects of the card are described in its text. The strategy involved in playing a card depends on the current state of the game and the player’s goals.
3. Activate a Tableau: The player can activate a tableau which triggers all the actions indicated on the cards within it. This might include gaining florins, deploying or removing agents, manipulating the market, or other powerful effects. It’s important to carefully consider the timing and order of tableau activations for maximum impact.
4. Sell a Commodity: If a player owns a commodity, they may sell it for florins. The value of a commodity is determined by the current market conditions. Selling commodities can be a valuable source of income, but it also may influence the market, potentially benefiting other players.
Strategic Choices:
Throughout the game, players must make strategic decisions that will affect the course of play. For example, they must decide:
- Which cards to buy and when to buy them.
- When to play cards and when to hold onto them for future turns.
- Which tableaus to activate and in what order.
- When to sell commodities, and which commodities to sell.
These decisions are influenced by factors such as the current state of the board, the player’s resources, the actions of other players, and the player’s overall strategy. By making savvy choices and reacting to the shifting dynamics of the game, a player can steer their faction towards victory in Pax Renaissance: 2nd Edition.
End of the game All good games must come to an end
Pax Renaissance: 2nd Edition is a complex and strategic board game where the end is triggered under specific circumstances and the victory is determined by a variety of conditions. It’s important to understand these to navigate the game effectively.
The game ends immediately when either of the following conditions are met:
- A player declares a victory and meets the necessary conditions for that victory type
- The last card from the draw deck is drawn, and there are no more cards to be drawn
The game does not continue to the end of a round or allow for final actions once one of these conditions has been met. As such, players must carefully manage their strategies and keep an eye on the game state to ensure they can declare victory at the right moment.
The different types of victories that can be declared are:
- Concession Victory: If all other players concede the game to a player, that player is the winner. This is the only case where the game can end during a player’s turn.
- Kingdom Victory: If a player controls all the cities in two adjacent regions at the start of their turn, they can declare a Kingdom Victory.
- Imperial Victory: If a player has more Prestige than any other player and more than twice as many Bishops as the player with the second most, they can declare an Imperial Victory.
- Republic Victory: If a player has more Concessions than any other player and at least twice as many Knights as the player with the second most, they can declare a Republic Victory.
- Renaissance Victory: If a player meets the conditions for both an Imperial and Republic Victory, they can declare a Renaissance Victory. This requires careful balancing of Bishops, Prestige, Concessions, and Knights.
Before final scoring occurs, players must ensure all their actions and potential victory conditions are in alignment. For example, before declaring an Imperial Victory, a player must ensure they have the highest Prestige and twice as many Bishops as the player with the second most Bishops.
Understanding these end conditions and victory types will help you strategize and navigate the complex world of Pax Renaissance: 2nd Edition.
Scoring Did you outsmart your rivals?
In ‘Pax Renaissance: 2nd Edition’, the scoring system revolves around several key components: Prestige Points, Bishop Cards, Coronation Cards, and Victory Conditions. Each of these elements contributes to a player’s final score in different ways.
Prestige Points:
Prestige Points are the primary method of scoring in the game. The player with the most Prestige Points at the end of the game is the winner. Prestige Points are earned through various actions, including:
- Conquering territories
- Establishing trade routes
- Accomplishing the objectives on Bishop Cards
- Successfully staging a Coronation
Bishop Cards:
Each player may acquire Bishop Cards throughout the game. These cards provide specific objectives that, when completed, grant additional Prestige Points. The objectives may include tasks such as acquiring certain resources or controlling specific territories.
Coronation Cards:
Coronation Cards offer substantial Prestige Point bonuses but require significant investment to achieve. If a player successfully stages a Coronation (which requires controlling certain territories and resources), they are awarded Prestige Points as indicated on the Coronation Card.
Victory Conditions:
The game ends when one of the following conditions is met:
- All the cards in the deck have been drawn
- A player successfully stages a Coronation
- A player achieves the objective on a Bishop Card that ends the game
At the end of the game, players tally their Prestige Points to determine the winner. The player with the most Prestige Points wins. In the event of a tie, the following tie-breaking rules apply:
Tie-Breakers:
- The player who has the most Bishop Cards wins.
- If there is still a tie, the player who triggered the end of the game wins.
- If there is still a tie, the player who went first in the game wins.
Particular Cases and Exceptions Wait… is that legal?
Pax Renaissance: 2nd Edition is a complex and richly detailed game, and as such, has a number of special rules and exceptions that players should be aware of. This guide will outline some of the most notable.
1. Card Play: Unlike many games, in Pax Renaissance cards are not simply drawn and played. Instead, players purchase cards from the market and then decide if they want to play the card for its action, or deploy it as a tableau for its ongoing benefits.
- Action: If a card is played for its action, it is discarded after use.
- Tableau: If a card is deployed as a tableau, it remains in the player’s play area providing ongoing benefits, but its action cannot be used again.
2. Trade Fairs: Trade Fairs are special events triggered by players that can drastically change the state of the game. However, the player who triggers the event does not automatically win it. Instead, the winner is determined by who has the most trade concessions in the regions where the fair takes place.
3. Victory Conditions: There are four different victory conditions in Pax Renaissance: Imperial, Holy, Renaissance, and Globalization. A player can claim victory if they meet any one of these conditions at the end of their turn. However, the game does not end immediately when a player meets a victory condition. Instead, every other player gets one last turn to try and either block the victory or achieve their own.
4. Bishop and Rook Pieces: The bishop and rook pieces have special rules associated with them. A bishop can remove an unrest cube from any region, not just the one it is in. A rook, on the other hand, can move any number of spaces along a trade route, not just one.
5. Card Potency: Not all cards are created equal in Pax Renaissance. Some cards have potent effects but are also dangerous to use because they can lead to the player becoming a target. These include cards like the ‘Inquisition’ which allows a player to remove a heresy cube from the board, or ‘Crusade’ which lets a player start a war.
Understanding these rules and exceptions is vital to mastering Pax Renaissance: 2nd Edition. With the right strategy and a little bit of luck, you can navigate the turbulent waters of the Renaissance and emerge victorious.
Tips and tricks Play smarter, not harder!
Pax Renaissance: 2nd Edition is a complex, strategy-driven board game. To excel, players need a deep understanding of the game’s mechanics and a clear strategy. Here are some tips, strategies, and common mistakes to avoid in order to optimize gameplay.
Advanced Strategies:
- Balance Your Actions: Don’t focus too heavily on one type of action. A balanced strategy that utilizes all actions will provide more opportunities to adapt and respond to the game’s changing landscape.
- Plan Your Empire: Take time to plan your empire wisely. The right combination of locations and resources can create a powerful engine for victory points.
- Use Concessions Wisely: Concessions are a powerful tool but can be risky. Use them sparingly and strategically to avoid being overthrown.
- Monitor Other Players: Keep an eye on your opponents’ actions and strategies. Anticipate their moves and try to counter them whenever possible.
Beginner Tips:
- Learn the Rules: The game’s mechanics can be complex, so spend time learning the rules and understanding how the game works before you play.
- Start Small: It’s tempting to try to build a large empire quickly, but it’s often more effective to start small and gradually expand your influence.
- Use Diplomacy: Diplomacy can be a powerful tool in this game. Negotiate with other players, form alliances, and use diplomacy to your advantage.
- Experiment with Different Strategies: There’s no one-size-fits-all strategy for this game. Experiment with different strategies to find what works best for you.
Common Mistakes to Avoid:
- Ignoring Trade Routes: Trade routes are a crucial part of the game, and ignoring them can cost you victory points. Always consider trade routes when planning your strategy.
- Rushing to Expand: It’s easy to get caught up in the excitement of expanding your empire, but rushing to do so can leave you vulnerable to attacks from other players.
- Underestimating the Power of Concessions: Concessions can be a game-changer, but they’re often overlooked by new players. Don’t underestimate their power.
- Not Adapting to the Game’s Changing Landscape: The game’s landscape can change quickly, and failing to adapt can leave you at a disadvantage. Be flexible and ready to change your strategy when necessary.
Ways to Optimize Gameplay:
- Study the Board: Before you start playing, take a few minutes to study the board. Identify key locations and resources, and plan your strategy accordingly.
- Manage Your Resources Efficiently: Efficient management of resources can mean the difference between victory and defeat. Be strategic about how you use your resources.
- Make Use of Alliances: Alliances can provide protection and support, so don’t hesitate to form alliances with other players.
- Keep an Eye on the Victory Points: Keep track of the victory points. It’s easy to get caught up in the gameplay and forget about the points, but at the end of the day, they’re what determines the winner.