Boardgames

Warehouse 13: The Board Game

Work together across tense Episodes to retrieve dangerous artifacts—while a secret Traitor quietly works for the Adversary.

150
minutes

2 - 5
player(s)

Medium Heavy

Warehouse 13: The Board Game board game cover

About this board game

Warehouse 13: The Board Game is a hidden-traitor investigation game for 2–5 players, with games lasting about 150 minutes. Players become Warehouse Agents working together to recover dangerous artifacts from a massive, top-secret government facility in South Dakota.

Each game is a Season made up of Episodes, and every Episode focuses on investigating and retrieving one artifact. The Agents must study clues, manage their available resources, and coordinate their efforts before the Adversary can interfere. Meanwhile, one player is secretly working for the Adversary and may try to undermine the Warehouse from within.

An Episode begins with the Ping Phase, revealing the artifact’s location and rolling the 13 custom clue dice. During the Investigation Phase, the Adversary acts before Agents take actions such as drawing or playing Traits, performing Warehouse Maintenance, or traveling to the Field. Agents then attempt to claim clue dice; any die that cannot be claimed is neutralized for the rest of the Episode.

Once the clues have been claimed or neutralized, the Retrieval Phase begins. Players secretly roll their clue dice and simultaneously choose dice to apply to the artifact’s symbols. The Adversary rolls Goo dice to neutralize clues, creating a race to gather enough matching symbols before the Agents run out of dice.

  • Retrieve three artifacts to win the Season.
  • If three artifacts are lost, the Finale gives the Agents one last chance.
  • Vote to Bronze a suspected Traitor and reveal that player’s Loyalty.

With cooperation, deduction, and carefully timed decisions, Warehouse 13: The Board Game turns every artifact recovery into a suspenseful test of trust.