Inchon: MacArthur’s Gambit
1991
Recreate the September 1950 invasion near Seoul in a concentrated, counter-driven game with optional rules for added battlefield uncertainty.
120
minutes
2 - 2
player(s)
12+
Medium Heavy
About this board game
Inchon: MacArthur’s Gambit is a two-player game about the US-led invasion at Inchon, near Seoul, in September 1950, with an approximately 120-minute playing time.
The game uses a single map and 180 counters, maintaining reasonably high counter density despite its compact component count. Combat is generally concentrated around the landing sites, keeping the action focused on the invasion’s key areas.
Designed for two players, Inchon: MacArthur’s Gambit presents a concentrated game experience centered on the landing operation. Its one-map format and limited counter total provide a defined playing environment while preserving a substantial level of counter density.
Optional rules allow players to tailor the game with additional considerations and uncertainty. These rules cover:
- Airdrops
- Weather
- Inter-service rivalries within the US forces
- Minefields
- Extra fog-of-war rules
These optional elements offer different ways to expand the game’s treatment of the invasion without changing its central focus on combat around the landing sites. Players can choose whether to include them when setting up a session.
Released in 1991, Inchon: MacArthur’s Gambit is a compact choice for players interested in a focused game covering the September 1950 operation. Its combination of a single map, 180 counters, concentrated combat, and optional rules creates a clearly defined two-player experience.