Great War at Sea: U.S. Navy Plan Red
2002
Command task forces in a hypothetical U.S.-British naval war, shifting from strategic movement to tactical combat when fleets meet.
30
minutes
1 - 2
player(s)
12+
Medium
About this board game
Great War at Sea: U.S. Navy Plan Red is a naval strategy game for 1–2 players with a listed play time of 30 minutes. It explores a hypothetical war between the United States and Britain, drawing on actual U.S. Navy plans.
The game unfolds across two levels of play. Players plot their task force movements on a strategic map, searching for the opposing fleet. When contact is made, the action shifts to a tactical map where the engagement is fought out.
The title has appeared in several editions, with each version offering a different presentation of its scenarios and rules. The First Edition, released in 2002, includes four battle scenarios and nine operational scenarios.
- Second Edition: released in 2013, it retains the First Edition counters and map while adding a completely revised scenario book, updated special rules, 14 battle scenarios, and 20 operational scenarios.
- Third Edition: released in 2019 in playbook format, it includes the maps, counters, and scenarios from the Second Edition, along with new rules and fleet cards.
These editions provide a clear way to experience the same hypothetical naval conflict through strategic movement and tactical engagements. Whether using the original material or the expanded and updated content of later editions, Great War at Sea: U.S. Navy Plan Red focuses on the tension of finding an enemy fleet and resolving the battle that follows.