Alhambra: The Vizier’s Favor
2004
Expand Alhambra with four mix-and-match modules, including out-of-turn purchases, currency exchanges, Builders Huts, and bonus cards.
60
minutes
2 - 6
player(s)
8+
Medium
About this expansion
Alhambra: The Vizier’s Favor is a 2004 expansion for 2–6 players that adds four separate modules to the Alhambra base game, with a playing time of about 60 minutes.
Rather than requiring every addition at once, this collection lets players combine the modules in any arrangement. Each one introduces a different way to acquire buildings, improve scoring, or make use of the buildings already in an Alhambra.
- The Vizier’s Favor: Buy a building out of turn by paying the exact amount.
- The Builders Huts: Add hut tiles that are free to place, but count during scoring only when next to other tiles of the same color. Each player is limited to three huts.
- The Currency Exchange: Purchase building tiles by mixing different currencies.
- Bonus cards: Receive cards showing particular buildings. When the matching building is part of your Alhambra, reveal the card so it counts as another building of that category.
The modules add flexibility to the building process while preserving the central Alhambra experience. The Vizier’s Favor can create an opportunity beyond the usual turn order, while the Currency Exchange gives players another way to assemble the money needed for a purchase.
The Builders Huts focus on adjacency and color, rewarding careful placement when their scoring condition is met. Bonus cards, meanwhile, connect specific buildings in your Alhambra with additional value from your dealt cards.
Owners of the first edition, titled only Alhambra, should note that the Currency Exchange color scheme does not match its currency cards. Later editions use differently colored currency cards that are easier to distinguish. Alhambra: The Vizier’s Favor expands Alhambra with a flexible set of additions that can be tailored to each game.
Other expansions for the same board game
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