Boardgames

The 7th Continent: The Flying Roots

Add 40 cards and six figures to your game, then research and observe the mysterious Flying Roots as they emerge during actions.

1000
minutes

1 - 4
player(s)

Medium

The 7th Continent: The Flying Roots board game cover

About this expansion

The 7th Continent: The Flying Roots is an expansion for 1–4 players with a listed play time of 1000 minutes, released in 2019.

This add-on introduces Flying Roots through a direct connection to the game’s Action Deck. Its effects unfold during play rather than being explained immediately, encouraging players to research and observe what these unusual figures do.

To include the expansion, add its Flying Roots cards to the Action Deck when beginning a game. The expansion contains 40 cards and six Flying Roots figures, providing the components needed to bring this effect into your game.

  • 40 Flying Roots cards
  • 6 Flying Roots figures
  • Effects linked directly to the Action Deck

When a Flying Root figure is on your Terrain card, drawing one of the added cards while attempting to resolve an action causes a Flying Root to appear on your Terrain card. The result is a new event to investigate as you continue playing.

The exact role of the Flying Roots is left for you to uncover. Rather than presenting all of the answers at once, The 7th Continent: The Flying Roots asks you to pay attention, gather information, and learn through research and observation.

Designed as an add-on for games with 1–4 players, this expansion changes how the Action Deck can affect your Terrain card. Add the cards, watch for the relevant draw, and discover what the Flying Roots do.