Boardgames

Star Wars: Imperial Assault – Hired Guns Villain Pack

Recruit Hired Guns for campaign or skirmish play, with new agendas, sewer battles, and four Command cards.

120
minutes

2 - 5
player(s)

Medium

Star Wars: Imperial Assault – Hired Guns Villain Pack board game cover

About this expansion

Star Wars: Imperial Assault – Hired Guns Villain Pack is a 2015 pack for 2–5 players with an approximately 120-minute play time, adding two Hired Guns to the Mercenaries faction.

These fighters are ready to work for the highest bidder, whoever that may be. In campaign play, they can make life difficult for the Rebel heroes through a new three-card Agenda set, which also includes a new campaign side mission.

The Hired Guns can also join your skirmish armies as disposable warriors. Use them to launch an opening assault or create a screen for more powerful figures, giving your force additional tactical options on the battlefield.

  • Two Hired Guns for the Mercenaries faction
  • A three-card Agenda set with a new campaign side mission
  • A new skirmish map set within the sewers of Nar Shaddaa
  • Two new missions for the skirmish map
  • Four Command cards focused on escape and disrupting enemy progress

The new map invites players to complete two missions in the sewers of Nar Shaddaa, expanding the skirmish possibilities with a distinct setting. Four new Command cards let you flee from enemies or push them farther away from victory when they destroy your units.

Whether you want to complicate a Rebel campaign or add flexible, expendable troops to a skirmish army, Hired Guns Villain Pack offers new ways to pressure opponents and pursue victory in Imperial Assault.

Other expansions for the same board game