The Last Hurrah: ASL Module 6
1988
Command German invaders or defending forces across eight early-blitzkrieg scenarios spanning Poland, Norway, Belgium, Greece, Crete, and more.
120
minutes
2 - 2
player(s)
12+
Heavy
About this expansion
The Last Hurrah: ASL Module 6 is a two-player Advanced Squad Leader module featuring eight historical World War II scenarios, with an listed play time of approximately 120 minutes. Released in 1988, it focuses on the early German blitzkriegs and the determined forces that resisted them.
Across actions set in Poland, Norway, Belgium, the Netherlands, Yugoslavia, Greece, and Crete, players recreate the desperate opening days of the German march of conquest. The defending forces include hastily mobilized reservists, elite units, and a broad range of nationalities, while German commanders employ paratroopers, armor, air power, audacity, and courage.
The scenarios offer a wide historical spectrum for veteran ASL players. Take command of German armor, Polish cavalry, Greek infantry, Belgian Chasseurs, Norwegian reservists, or Luftwaffe paratroopers. One scenario even brings the long-standing foes of Poland and Russia into conflict.
- Eight scenarios, numbered 43–50
- One countersheet of Allied Minor infantry and support weapons
- Boards 11 and 33 in all editions, with Board 3 included in the second edition only
- Scenario titles including Into the Fray, Birds of Prey, Piercing the Peel, and Age-Old Foes
Board 11 features revised artwork, while Board 33 presents open terrain and a large grainfield. To play the scenarios, players need ASL, Beyond Valor, and Yanks for two scenarios. The Last Hurrah delivers historically grounded confrontations that challenge players to match the tenacity and audacity shown on both sides.
Other expansions for the same board game
Solitaire ASL
1995
Solo WWII tactical warfare for the Advanced Squad Leader system
120
minutes
Heavy
View game
Pegasus Bridge: ASL Historical Module 4
1997
Recreate the desperate defense of Pegasus Bridge in Normandy.
120
minutes
Heavy
View game
Gung Ho!: ASL Module 9
1992
Master amphibious assaults, beaches, caves, and Pacific Theater combat in ASL.
120
minutes
Heavy
View game
Code of Bushido: ASL Module 8
1991
Enter the Japanese Pacific Theater with fanatical troops and tropical terrain.
120
minutes
Heavy
View game