Boardgames

Last Night on Earth ‘All Hallows Eve’ Scenario

Unleash a haunting mystery in a 2–6-player scenario featuring ancient magik, hidden identity, and unused tokens from the base game.

90
minutes

2 - 6
player(s)

Medium

Last Night on Earth ‘All Hallows Eve’ Scenario board game cover

About this expansion

Last Night on Earth ‘All Hallows Eve’ Scenario is a haunting 2–6-player scenario for a 90-minute game, released in 2007. One of the Townsfolk is not what they seem, and ancient magik they cannot fully control is about to unleash terror.

Designed by Lead Designer Jason C. Hill, this scenario introduces a distinctive mystery to the Last Night on Earth setting. The identity of the unusual Townsfolk and the threat surrounding their dangerous dabbling in ancient magik are at the heart of this eerie scenario.

All Hallows Eve makes use of several tokens that had not been used in the base Last Night on Earth game. These components support the scenario’s unsettling theme and give previously unused pieces a specific role in this new story.

  • Numbered tokens from 1 to 6
  • Townsfolk tokens
  • The Book token

The numbered tokens, Townsfolk tokens, and Book token are all part of the scenario’s component requirements. Their inclusion helps set All Hallows Eve apart from the standard base-game contents while preserving its focus on the town’s threatened residents.

For players looking for a chilling addition to Last Night on Earth, this scenario offers a compact premise built around secrecy, ancient magik, and impending terror. With support for 2–6 players and a listed play time of 90 minutes, Last Night on Earth ‘All Hallows Eve’ Scenario provides a focused new scenario experience using familiar game components in a different way.