Catacombs: Horde of Vermin
2012
Seven vermin monsters, poison attacks, the Vermin Blade, and powerful new Wizard spells expand Catacombs’ fast-paced dungeon battles.
30
minutes
2 - 5
player(s)
12+
Medium
About this expansion
Catacombs: Horde of Vermin is a 2012 expansion for the award-winning dexterity game Catacombs, supporting 2–5 players with approximately 30 minutes of play time.
While exploring the Catacomb, heroes face hordes of creatures crawling and flying through the dungeon. This expansion introduces the vermin family, adding seven new monsters that emerge from the sewers to challenge even the most battle-hardened warriors.
Do not underestimate these small enemies. Their abilities can instill fear and deliver poison attacks, creating a dangerous threat that must be dealt with quickly. Left untreated, poisoned heroes can meet a swift end, raising the stakes of every encounter.
- Seven new vermin monsters, ranging from hordes of Rats to the horrendous Remorhaz
- The lethal Vermin Blade for heroes to use against the new threats
- New Wizard spells that can cure poison
- The powerful Giant Fireball spell
- New rules and enhanced cards for owners of the Cavern of Soloth expansion
Horde of Vermin adds a distinctive new family of enemies to Catacombs, combining swarming creatures with fear and poison mechanics. Heroes must respond to these threats while making the most of their dexterity-driven attacks and newly available abilities.
With its rats, bats, snakes, and other dangerous vermin, Catacombs: Horde of Vermin brings a fresh challenge to dungeon exploration. The expansion was released in March 2012.