Dungeon Alliance: Adventure Pack I – The Lost Alliance
2019
A non-linear campaign adventure for 1–4 players, with a new story arc and challenging choices for every alliance.
180
minutes
1 - 4
player(s)
12+
Heavy
About this expansion
Dungeon Alliance: Adventure Pack I – The Lost Alliance is a narrative adventure pack for 1–4 players with an approximate play time of 180 minutes. It adds a new story arc to Dungeon Alliance, inviting your party into the Slayer’s Dungeon.
Something terrible has happened to Tay the Summoner, Mitra the Trickster, Vrakh the Hunter, and Shoktor the Transmuter. Known as the Lost Alliance, they entered the dungeon weeks ago and have not been heard from since. Your party must decide whether to aid them or seal their fate once and for all.
The Lost Alliance offers a non-linear way to expand a full campaign. The story content can be introduced during a solo, cooperative, or competitive campaign, allowing each alliance to choose how it engages with the particular story arc.
- A new narrative story arc for Dungeon Alliance
- Approximately 40–60 cards
- 1–3 punchboard sheets
- One rules booklet
Each Adventure Pack is designed to keep the campaign challenging as heroes spend Campaign Points between adventures. This gives the pack a continuing role across the campaign rather than limiting its content to a single, fixed sequence.
Released in 2019, Dungeon Alliance: Adventure Pack I – The Lost Alliance brings mystery, choice, and a dangerous unanswered question to your next adventure: will your team rescue the missing alliance, or determine its final fate?
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