Boardgames

Fleet: Crab Meeples

Complete the first full boat for each Standard license, claim a Crab Meeple, and keep it for 4 VP at game end.

30
minutes

1 - 6
player(s)

Medium

Fleet: Crab Meeples board game cover

About this expansion

Fleet: Crab Meeples is a 2014 board game component for 1–6 players, designed for play sessions of about 30 minutes. It introduces five Crab Meeples that reward players for completing the first full boat associated with each different Standard license.

During setup, place all five Crab Meeples near the center of the play area. As the game progresses, a Crab Meeple is caught by the first full boat of each different Standard license in the game.

  • There are five Crab Meeples in total.
  • A boat must reach capacity and be the first of its type to do so.
  • The player who meets the condition immediately receives the Crab Meeple.
  • The Crab Meeple is placed on the license matching that boat.
  • Each Crab Meeple held at Game End is worth 4 VP.

If more than one player completes the criteria during the same phase and round, the tie is broken by first in turn order. This timing rule makes the order in which players complete qualifying boats important when multiple players reach the requirement together.

Once claimed, a Crab Meeple cannot be lost. Players therefore retain the scoring value of every Crab Meeple they hold through the end of the game.

Part of the Fleet: Arctic Bounty Kickstarter campaign, Fleet: Crab Meeples provides a clear reward for being first to fill qualifying boats while adding a final scoring value that remains secure after collection.