Boardgames

Rise of Tribes: The Vul’Keth Invasion

Defend your tribe against fast, disruptive Vul’Keth actions in a tense race to 15 points—or stop five warlords from taking over.

60
minutes

1 - 1
player(s)

Medium

Rise of Tribes: The Vul’Keth Invasion board game cover

About this expansion

Rise of Tribes: The Vul’Keth Invasion is a one-player solo mode for a 60-minute tribal strategy game, challenging you to defeat an invading tribe before it summons five warlords.

The Vul’Keth are determined to become the land’s only inhabitants. You take your turns in the usual way on a board set up for two tribes, developing your tribe across lakes, forests, and mountains while the invaders pursue their own aggressive agenda.

Each enemy turn begins with a card drawn from one of three action decks. The card determines the Vul’Keth action and provides a goal for you to stop. If the invaders achieve their goal, they gain resources; at the end of their turn, they summon one warlord for every six resources they hold.

  • Your objective: Score 15 points before the invasion succeeds.
  • The invaders’ objective: Summon all five warlords and drive your tribe from the land.
  • Warlord powers: Unique abilities disrupt and devastate your progress.

The Vul’Keth take minimal, fast, and impactful turns, creating a solo challenge designed to capture the feel of a multiplayer game. You must constantly weigh your own growth against the need to deny enemy goals and control the invaders’ resource supply.

The Vul’Keth Invasion is compatible with the Bronze expansion. With that content added, you can also win by completing three Bronze Age Technologies. The invasion additionally inspired a ninth unique tribe for multiplayer games, whose Leader powers grant either Seize or Pillage.