Boardgames

Wandering Towers: The Magic Tower

Combine five modules to bring elixir fountains, spiderwebs, a hag, the raven, and the Magic Tower to your path to Ravenskeep.

30
minutes

2 - 6
player(s)

Light

Wandering Towers: The Magic Tower board game cover

About this expansion

Wandering Towers: The Magic Tower is a 2025 expansion for 2–6 players, with a play time of 30 minutes. It adds five modular elements to the journey toward Ravenskeep, letting you combine new spells, enchanted locations, and strange characters in different ways.

Each module introduces a distinct effect. Land on the Elixir Fountain to fill one of your empty magic flasks. If the fountain is covered by a Spiderweb, you are catapulted along the path by moving the same number of spaces again.

  • Hag: When the hag lands on a space occupied by a wizard, that wizard must empty one filled magic flask.
  • The Raven: When the raven moves to a space with wizards, each player with a wizard there receives a raven feather, up to three.
  • Magic Tower: A wizard moving to the tower may use one magic spell without using a magic flask.

Raven feathers provide three possible actions: play your third movement card, use one magic spell without using a magic flask, or advance any one wizard 1–6 spaces. These rewards give encounters with the raven a special strategic value.

The five modules can be combined arbitrarily, so you can decide which magical complications and opportunities appear in your game. With potion bottles to fill, spells to cast, and hazards to avoid, The Magic Tower adds new ways to navigate the path to Ravenskeep.