Boardgames

Maladum: Dungeons of Enveron – Oblivion’s Maw

Guide the search for relics across six quests, shaping what happens next and unlocking abilities for future quests.

120
minutes

1 - 6
player(s)

Maladum: Dungeons of Enveron – Oblivion’s Maw board game cover

About this expansion

Maladum: Dungeons of Enveron – Oblivion’s Maw is a 2025 expansion campaign for 1–6 players, with an approximate play time of 120 minutes. It presents six new quests focused on the Malagaunt’s search for ancient relics that can tether the Corrupter to this plane.

Like the core Dungeons of Enveron campaign, Oblivion’s Maw is shaped by your decisions. Your actions throughout the story determine what the Malagaunt will do next, giving the campaign a changing path as the search for the relics unfolds.

The relics are more than objectives. If you can wrest control of the powerful artefacts the Malagaunt seeks, you can benefit from their abilities in future quests. Choices made during the campaign can therefore influence both its direction and the advantages available later.

  • Six new quests forming the Oblivion’s Maw campaign
  • A story shaped by your actions and the Malagaunt’s next moves
  • Ancient relics whose abilities can benefit future quests
  • Cross-compatible components for expanded campaign content

All components are cross compatible, allowing the Oblivion’s Maw Campaign to include Hidden Locations, Side Quests, NPCs, and Events. This makes it possible to bring a broad range of additional content into the campaign while following the Malagaunt’s search.

For players returning to Enveron, Maladum: Dungeons of Enveron – Oblivion’s Maw adds a six-quest campaign built around consequential actions, contested relics, and content that works alongside the wider game.