Alchemists: The King’s Golem
2016
Customize your laboratory, pursue new research rewards, and solve the challenge of animating a golem.
120
minutes
2 - 4
player(s)
14+
Heavy
About this expansion
Alchemists: The King’s Golem is an expansion for 2–4 players, with a playing time of about 120 minutes, that adds new logic puzzles, rewards, and consequences to Alchemists.
The expansion challenges you to discover how to animate a golem while convincing the king that your work is making progress. It includes four separate expansions, presented in order of complexity, so players can add new elements gradually.
- Startup Funding: Customize the initial resources in your laboratory.
- Busy Days: Make each round different with new rewards and new costs on the order spaces.
- Royal Encyclopedia: Publish your research in an entirely new venue.
- The Golem Project: Face a new deduction challenge as you attempt to animate a creature made from magic and clay.
Startup Funding and Busy Days are suitable for beginners, offering approachable ways to vary the start of the game and the possibilities available during each round. They bring additional rewards and decisions without requiring familiarity with every expansion.
The Royal Encyclopedia is intended for players accustomed to the logic puzzle at the heart of the base game. It introduces a new place to publish research, while The Golem Project is designed for advanced players seeking a fresh deduction challenge.
With flexible modules covering laboratory resources, changing order spaces, research publication, and golem animation, Alchemists: The King’s Golem gives groups several ways to expand their experience. Choose the level of complexity that suits your table and see whether your alchemical reasoning can satisfy the king.