Boardgames

Batik

A two-player contest of shaped wooden pieces, careful insertion, and round-by-round elimination in a Plexiglas playing area.

10
minutes

2 - 2
player(s)

Light

Batik board game cover

About this board game

Batik is a two-player game with an approximately 10-minute play time, released in 1997. Designed by Kris Burm, creator of the GIPF series, it combines ideas from Tetris and Bandu in a contest of shaped wooden pieces.

The playing area consists of two parallel Plexiglas sheets with a gap between them. Each player has a set of wooden pieces in various shapes, and players take turns attempting to insert their pieces into the gap. The key requirement is that the piece must be wholly inserted.

  • Components: wooden pieces in various shapes and a playing area formed by two parallel Plexiglas sheets.
  • Turn structure: players alternate dropping pieces into the gap.
  • Round result: the player whose piece cannot be wholly inserted loses the round and forfeits that piece.
  • Game ending: a player loses when they have no pieces remaining at the moment they are required to move.

After a round ends, a new round begins, with the winner of the previous round taking the first turn. This cycle continues as pieces are forfeited and players work through their available sets.

Batik offers a direct physical challenge built around shape, space, and the consequences of an unsuccessful insertion. Its straightforward turn sequence makes each move easy to understand while the Plexiglas gap defines the central challenge of the game.

Batik Kid is essentially the same game, but its playing pieces are irregularly shaped and represent sea creatures rather than geometric forms.