Camel Up: Grand Prix of the Sahara
2016
Add unpredictable whirlwind spaces to Camel Up, redirecting camels between spaces 6, 7, and 8 under special movement rules.
2 - 8
player(s)
8+
About this expansion
Camel Up: Grand Prix of the Sahara is a 2016 playmat for Camel Up designed for 2–8 players, adding special whirlwind rules to the race track.
Spaces 6, 7, and 8 are designated as whirlwind spaces. Their arrows show the direction in which camels and camel units are redirected, creating a distinct movement pattern in this section of the track.
- When a camel or camel unit leaves space 6, it always moves to space 8.
- When a camel or camel unit leaves space 7, it always moves to space 6.
- Moving from space 8 to space 9 is allowed only when another camel or camel unit occupies a whirlwind space, or when all other camels are already on space 9 or beyond.
If neither condition for leaving space 8 is met, the camel or camel unit moves backward to space 7. On its next step, it moves from space 7 to space 6; if it reaches space 6 again, its next movement sends it back to space 8, where the conditions for advancing to space 9 must be checked again.
This unusual loop makes the central section of the track especially important. Camels may be redirected, held back, or sent forward depending on the positions of the other camels and camel units.
Important placement rule: desert tiles may not be placed on any whirlwind space, whether using the oasis side or the mirage side. Camel Up: Grand Prix of the Sahara offers a focused track variation built around these clearly marked spaces and their special movement rules.