Catacombs: Zombie Horde
2015
Add a Kickstarter-exclusive zombie family with 18 wooden discs, seven reference cards, and a necromancer who summons reinforcements.
90
minutes
2 - 5
player(s)
12+
Medium Heavy
About this expansion
Catacombs: Zombie Horde is a 2015 add-on for 2–5 players with a listed play time of 90 minutes. It introduces a new zombie monster family, distinct from the undead monsters in gray from the base Catacombs game.
The original Zombie was one of the weakest monsters in the game, but the new members of this horde are definitely not. With 18 wooden discs in a new purple color, the add-on gives players a fresh group of monsters to build and flick across the catacombs.
- 5 Zombie Prisoners, each with a medium disc and 2 health points
- 2 Claw Zombies, each with a medium disc and 2 health points
- 2 Tomb Zombies, each with a medium disc and 1 health point
- 2 Zombie Faeries, each with an extra-small disc and 2 health points
- 4 Zombie Ratmen, each with an extra-small disc and 1 health point
- 2 Zombie Knights, each with a large disc and 2 health points
- 1 Zombie Necromancer, with a large disc and 4 health points
The Zombie Necromancer has a distinctive monster ability: it can summon a Zombie Prisoner or a Zombie Ratman. Many members of the zombie family also have unique special abilities, described on the add-on’s seven monster reference cards.
When playing with the Zombie Horde Add-on, remove the set of undead gray zombies from the base game. The Zombie Prisoner also features limited-edition artwork, while the complete set offers a Kickstarter-exclusive way to expand the monster family in Catacombs: Zombie Horde.
Other expansions for the same board game
Catacombs: Chicks in a Catacomb
2015
Four powerful heroes, new spells, and a fire mage who summons an antient.
90
minutes
Medium Heavy
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Catacombs: Crypt of Shaurath
2015
Gather heroes and face Soloth in a Kickstarter-exclusive Catacombs expansion.
90
minutes
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Catacombs: Cavern of Soloth (Third Edition)
2016
Four heroes descend into a mythical cavern to stop an ancient evil.
90
minutes
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