Chickamauga: The Confederacy’s Last Hope
1986
Simulate the confused 1863 battle through planning points and chit-drawn commands in a 240-minute, two-player wargame.
240
minutes
2 - 2
player(s)
12+
Medium Heavy
About this board game
Chickamauga: The Confederacy’s Last Hope is a two-player, brigade-level wargame simulation of the Battle of Chickamauga, fought along Chickamauga Creek on September 19–20, 1863. Designed for a play time of approximately 240 minutes, it focuses on the command and control problems that shaped this major Civil War battle.
The historical engagement was a confused melee in which both armies entered the action piecemeal. Rather than presenting a perfectly coordinated clash, the game emphasizes the uncertainty and friction created when formations cannot all act together at once.
Its distinctive system combines planning points accumulation with a chit-drawing command mechanism. Together, these mechanics reflect the uneven flow of orders and the difficulty of directing forces during a rapidly developing battle.
- Brigade-level simulation of the Battle of Chickamauga
- Two-player design with an approximately 240-minute playing time
- Planning points accumulation system
- Chit-drawing command mechanism
- Focus on piecemeal action and command-and-control challenges
Chickamauga also captures the remarkable contrast in battlefield leadership associated with the engagement. Some of the best and some of the worst generals of the entire Civil War fought at Chickamauga, and the game’s command system is built to evoke the consequences of that disparity.
Released in 1986, Chickamauga: The Confederacy’s Last Hope offers a focused simulation of a battle defined by confusion, fragmented commitment, and uncertain command. It is a historical wargame centered as much on managing battlefield decisions as on the movement of brigades.