Daimyo
2005
Lead a clan across large hexagonal territories, command warriors with cards, and capture an opposing Daimyo in a pure strategy game.
60
minutes
2 - 4
player(s)
12+
Medium
About this board game
Daimyo is a pure strategy board game for 2–4 players, with an approximate playing time of 60 minutes. Set during a war between ancient Japan’s Daimyos, it places each player in command of a clan seeking to capture an enemy Daimyo.
Players create and control their warriors as they contend for position across large hexagons representing the territory. The objective is direct, but achieving it demands careful strategic thinking and control of your forces.
Cards control the flow of the game, adding structure to the way the conflict unfolds. Wooden pieces represent each clan’s forces, while the hexagonal territory provides the space in which the opposing Daimyos maneuver and compete.
- Players: 2–4
- Playing time: approximately 60 minutes
- Setting: a war between ancient Japan’s Daimyos
- Core objective: capture an enemy Daimyo
- Key components: large hexagons, cards, and wooden force pieces
Daimyo is designed to be easy to learn but very difficult to master. Its rules and components present a clear foundation, while the challenge comes from deciding how to create, control, and direct your warriors in pursuit of victory.
Released in 2005, Daimyo offers a focused contest of clan command and territorial play. If you enjoy games built around pure strategy, positional decisions, and a clear capture objective, this ancient-Japan conflict puts the emphasis on the choices made by each player.