Boardgames

Final Girl: Terror from Destiny

A 60-minute solo challenge of hidden priorities, doomed victims, and the unseen force of Destiny.

60
minutes

1 - 1
player(s)

Medium

Final Girl: Terror from Destiny board game cover

About this expansion

Final Girl: Terror from Destiny is a solo game for 1 player that takes about 60 minutes to play. As part of Series 3, it introduces a threat unlike any other: there is no visible Killer or group of minions to confront.

Instead, the enemy is Destiny—death, fate, or whatever name you give the force slowly taking the lives of five special Fated Victims. These victims come with the Vignette and remain in play regardless of which location you are using.

Your goal is to save as many Fated Victims as possible. However, Destiny demands that they be rescued in a very specific order, and that order is completely unknown at the beginning of the game. Saving the wrong victim at the wrong time can have serious consequences: rescue the Jock before the Cheerleader, for example, and Destiny will not take kindly to your interference.

  • No Killer or minions to fight
  • Five Fated Victims are always in play
  • Discover the required rescue order through play
  • Each victim you fail to save carries a heavy price at the end of the game

Every decision becomes a test of judgment as you try to uncover Destiny’s demands while preserving as many lives as possible. The challenge comes not from attacking a visible enemy, but from understanding an unseen pattern before it is too late.

Final Girl: Terror from Destiny requires the Final Girl Core Box and any one Feature Location to play. It offers a distinctive Series 3 experience built around hidden priorities, escalating danger, and the difficult task of saving the right people in the right order.

Other expansions for the same board game