Hive
2001
Hive is a captivating board-less strategy game for two players. Engage in a battle of wits using insect-shaped pieces, aiming to surround your opponent's queen while protecting yours. A dynamic game that forms its own board!
20
minutes
2 - 2
player(s)
9+
Medium


About the game
The board game Hive is a highly engaging and strategic game that is themed around the intriguing world of insects. True to its name, Hive replicates the intricate workings of a beehive and immerses players in a world where each insect has a role to play in the success of the hive.
Hive’s setting is quite unique as it doesn’t feature a traditional board. Instead, the game is played with a series of hexagonal tiles, each representing a different insect, which are placed adjacent to each other to form an ever-evolving playing area. This innovative approach allows each game to be a unique experience, with the ‘board’ changing dramatically with each move.
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Setup and rules summary
Game components Unboxing the fun!
The game Hive is a strategic board game that consists of various types of components. Each component has a unique role and interacts differently within the game.
1. Hexagonal Tiles:
These are the main components of the game. Each tile represents different insects that have unique movements and abilities. The tiles are as follows:
- Queen Bee Tile (1 per player): The Queen Bee is the most important tile. The objective of the game is to surround your opponent’s Queen Bee whilst trying to prevent your own from being surrounded.
- Spider Tiles (2 per player): The Spider can move exactly three spaces around the hive in one turn. It must move in a direct path and cannot backtrack.
- Beetle Tiles (2 per player): The Beetle can move one space in any direction on its level or climb up on top of another tile, changing its level. When on top of the hive, it blocks other tiles from moving.
- Grasshopper Tiles (3 per player): The Grasshopper jumps over one or more pieces in a straight line on the board. It must land on a vacant spot and it can jump over a gap in the hive.
- Ant Tiles (3 per player): The Ant can move anywhere around the hive but it cannot jump over gaps or other pieces.
2. The Hive:
The Hive is the playing surface, and it is created by the tiles themselves. It changes shape and size throughout the game as tiles are added and moved. The Hive must always remain connected; no move can be made that would divide the Hive into two separate parts.
3. Expansion Tiles:
Some versions of Hive include expansion tiles that introduce new insects with new abilities:
- Ladybug Tile (1 per player): The Ladybug moves three spaces; two on top of the Hive, and one down. It must move exactly two on top and then move one down on its last move.
- Mosquito Tile (1 per player): The Mosquito takes on the movement ability of any creature it touches at the time, making it a wild card.
Each piece affects the game dynamics and strategy, making Hive a challenging and engaging game.
Game setup Lay it out, line it up, let’s go
Hive is a two-player game where the objective is to capture the opponent’s queen bee while avoiding the capture of your own. The following is a detailed guide on how to set up the game:
Step 1: Understand Player Roles
There are no specific roles in Hive. Both players have the same objective, which is to surround the opponent’s queen bee with pieces, either their own, their opponent’s, or a combination of both.
Step 2: Prepare the Game Pieces
Each player has 11 tiles, which represent different insects with unique movement abilities:
- 1 Queen Bee
- 2 Spiders
- 2 Beetles
- 3 Grasshoppers
- 3 Ants
All pieces should be laid out in front of each player for easy access.
Step 3: Decide Who Goes First
Players can decide who goes first by any method they prefer, such as a coin toss or rock-paper-scissors. The first player will then place any of their tiles (except for the queen bee) in the middle of the playing area.
Step 4: Start Playing
Players take turns placing their tiles. The tiles must be placed adjacent to any tile already on the board, with the restriction that the new tile cannot be touching any of the opponent’s tiles. Each player must place their queen bee by their fourth turn.
Step 5: Moving the Pieces
After all pieces are on the board, players can choose to either move an existing piece or add a new one on their turn. The movement rules for each insect are as follows:
- Queen Bee: Can move one space at a time.
- Spider: Must move exactly three spaces per turn.
- Beetle: Moves one space per turn, but can climb on top of another piece, preventing it from moving.
- Grasshopper: Jumps over other pieces, landing on the first empty space on the other side.
- Ant: Can move to any empty space around the edge of the hive.
Note: Pieces cannot be moved in a way that breaks the hive (disconnects the pieces).
Step 6: Winning the Game
The game ends when a player surrounds their opponent’s queen bee with tiles, either their own, their opponent’s, or a combination of both. That player is then declared the winner.
Game flow Round and round we go
Hive is a highly strategic board game where two players compete to surround their opponent’s queen bee while trying to protect their own. The game does not have a board but is played with a set of hexagonal tiles that represent different insects with unique movement abilities.
A typical game of Hive progresses in the following way:
- Setup Phase: At the start of the game, each player receives a set of 11 tiles: one queen bee, two spiders, two beetles, three grasshoppers, and three ants. The tiles are usually black and white, but they may vary in different editions of the game. The players decide who goes first, and the game begins.
- First Round: In the first round, players take turns to place their pieces on the table, starting with any piece they choose except for the queen bee. The only rule for placement is that the piece must be touching another of the same color and not touching any of the opponent’s pieces.
- Subsequent Rounds: Starting from the second round, players can either place a new piece or move an existing piece on each turn. The queen bee must be placed by the fourth turn at the latest.
- Movement: Each insect moves differently. The queen bee can move only one space per turn; the beetle can move one space and can also climb on top of other pieces; the spider must move exactly three spaces; the grasshopper can jump over other pieces; and the ant can move to any place around the hive.
- The One Hive Rule: One important rule in Hive is that the hive (the collection of all pieces on the table) must stay connected at all times. No move can be made that would divide the hive into separate groups of tiles.
- Freedom to Move Rule: A piece can move only if it can slide out of its current position without disturbing the surrounding pieces. This rule applies to all insects.
- End Game: The game end is triggered when a queen bee is surrounded on all six sides by pieces of any color. The player who surrounds the opponent’s queen bee first is the winner.
In Hive, strategy is key. Each insect’s movement abilities can be used to trap opposing pieces, defend your own queen, or position your pieces for a future assault. The game requires careful planning, tactical maneuvering, and foresight to outwit your opponent and protect your queen bee.
Players'turn One turn to rule them all
In the game of Hive, a player’s turn is crucial to the overall game strategy. There are several possible actions and strategic choices that can be made, each of which affects gameplay in different ways.
At the start of the game, players alternate turns, placing one of their pieces onto the table. As the game progresses, players continue to alternate turns, but they now have the option to either place a new piece or move an existing one.
1. Placing a New Piece
When a player chooses to place a new piece, they must adhere to the following rules:
- The new piece must be placed in such a way that it touches at least one of the player’s own pieces already on the board. However, it must not be placed touching an opponent’s piece.
- The “Queen Bee” piece must be placed on the board within the first four turns.
Strategically, the placement of new pieces can be used to surround the opponent’s Queen Bee, which is the main objective of the game, or to block the opponent’s pieces.
2. Moving an Existing Piece
If a player chooses to move an existing piece, they must follow these rules:
- A piece may be moved to any other position on the board, as long as it is always in contact with at least one other piece and its movement does not cause the hive (the group of pieces) to split into two or more groups.
- The “Grasshopper” piece can jump over other pieces in a straight line, while the “Beetle” piece can climb on top of other pieces.
The strategic implications of moving existing pieces are numerous. Skilful manoeuvring can help to trap the opponent’s Queen Bee or to free the player’s own pieces that have been surrounded by the opponent.
Regardless of whether a new piece is placed or an existing piece is moved, a player’s turn ends once they have completed their action. The game continues in this way, with players alternately taking turns, until one player’s Queen Bee is completely surrounded by pieces (both their own and their opponent’s), at which point that player loses the game.
End of the game All good games must come to an end
The game of ‘Hive’ ends when one player has successfully surrounded their opponent’s queen bee with pieces, whether they are their own, their opponent’s, or a mix of both. There is no scoring in ‘Hive’ like in other board games, the game is purely win-lose based on this single victory condition. Unlike many board games, Hive does not require the board to be fully populated before the game can end, so games can be relatively quick.
Victory Conditions:
The only victory condition in a game of Hive is to surround your opponent’s queen bee. This can be done with a combination of your own pieces and your opponent’s pieces. The game ends immediately when this condition is met, there is no need to finish a turn or round.
Surrounding the Queen Bee:
Surrounding the queen bee involves placing pieces so that all sides of the queen bee piece are adjacent to another piece. This includes diagonally adjacent spaces. It is important to remember that pieces can only be placed in a way that does not split the hive (the group of interconnected pieces).
Actions Before Final Victory:
Before a player can claim victory, they must ensure the following conditions are met:
- The queen bee of their opponent is surrounded on all sides. This includes diagonally adjacent spaces.
- The player’s move did not result in the hive being split into two or more groups. This is an illegal move.
- The player’s queen bee has already been placed on the board. The queen bee must be placed by the fourth turn at the latest.
If all these conditions are met, the player can claim victory and the game of ‘Hive’ ends.
Scoring Did you outsmart your rivals?
Hive is a unique board game that does not use a traditional point scoring system. Instead, the aim of the game is to surround your opponent’s Queen Bee using your own bugs before they surround yours. The game does not end until one Queen Bee is fully surrounded on all six sides by pieces of either color.
Here is a detailed breakdown of the scoring in Hive:
- The Queen Bee: The Queen Bee does not have a point value. The game ends when a Queen Bee is fully surrounded, regardless of the other pieces on the board.
- The Beetle: Like the Queen Bee, the Beetle does not have a point value. Its purpose is to move around the hive and climb on top of other pieces, changing the color of the piece underneath to its own.
- The Grasshopper: The Grasshopper also does not have a point value. It can jump over other pieces to fill gaps in the hive.
- The Spider: The Spider does not have a point value. It must move exactly three spaces around the hive in a single turn.
- The Soldier Ant: The Soldier Ant does not have a point value. Its advantage is that it can move to any open space around the hive.
In the event of a tie, which is when both Queen Bees are surrounded on the same turn, there are no official tie-breaking rules in Hive. Some players choose to play another game to determine the winner, while others may agree to a draw. Alternatively, players can decide their own tie-breaker rules before play begins.
Particular Cases and Exceptions Wait… is that legal?
‘Hive’ is a strategic board game that relies heavily on the unique movement rules assigned to each piece. However, in order to master the game, understanding some of its rare or special rules, exceptions, and clarifications is crucial.
The first special rule to note is the ‘One Hive Rule’. This rule states that the hive (the collective group of pieces on the board) must always remain connected. No move can be made that would divide the hive into two or more separate groups.
Another rule is the ‘Freedom to Move Rule’. This rule explains that a piece may not be moved if doing so would cause it to change the space it occupies relative to its neighbouring pieces. Essentially, a piece can’t be squeezed out or in.
The ‘No first Beetle Rule’ is another important exception to remember. According to this rule, a player cannot place a beetle as their first move in the game. This rule is in place to prevent a player from gaining an unfair advantage early on.
A rule clarification that’s worth noting is regarding the Grasshopper’s move. While the grasshopper moves by jumping over other pieces, it must jump in a straight line and land on the space directly following the last piece it jumped over.
Also, it’s important to clarify that the Ant can move to any space on the game board, as long as it doesn’t break the ‘One Hive Rule’ or the ‘Freedom to Move Rule’.
Lastly, the Queen Bee must be placed within the player’s first four moves, this is not a suggestion but a rule.
These are just some of the rare and special rules, exceptions, and clarifications in ‘Hive’. Understanding these rules can greatly enhance the gameplay and increase a player’s chances of winning.
Tips and tricks Play smarter, not harder!
Hive is a highly strategic game that requires a keen understanding of positioning and timing. Whether you’re a beginner or a seasoned player, you can benefit from these strategies, tips, and common mistakes to avoid.
Advanced Strategies:
- Use your queen bee wisely: The queen bee is the most important piece in your hive. Avoid moving it unnecessarily as it leaves it vulnerable to encirclement.
- Control the center: Aim to control the center of the board. This gives you more maneuverability and puts your opponent on the defensive.
- Balance your offense and defense: While it’s important to try to trap your opponent’s queen, also ensure your own queen is safe. Keep a balance between attacking and defending.
Beginner Tips:
- Learn the insect movements: Each insect moves differently. Take time to understand each insect’s unique movement and use it to your advantage.
- Don’t isolate your pieces: Keep your pieces connected. An isolated piece is easier to surround and harder to use in your strategy.
- Be patient: Hive is a game of patience and strategy. Don’t rush your moves. Instead, think a few steps ahead and plan accordingly.
Common Mistakes to Avoid:
- Deploying the queen bee too early: While it’s mandatory to deploy the queen bee by the fourth move, deploying it too early can make it an easy target for your opponent.
- Forgetting about the one hive rule: Make sure your moves don’t separate the hive into two. This is against the rules and could lead to an unnecessary loss.
- Ignoring your opponent’s moves: Always keep an eye on your opponent’s moves. If you’re too focused on your own strategy, you may miss an opportunity to block or trap them.
Ways to Optimize Gameplay:
- Use the ants’ flexibility: Ants can move anywhere around the board, making them highly versatile. Use them to quickly adapt to changing situations.
- Leverage beetles: A beetle moving onto a piece controls that piece. Use beetles strategically to control your opponent’s pieces and break their strategy.
- Take advantage of spiders’ limitation: Spiders must move exactly three spaces. Use this limitation to your advantage by placing your pieces strategically.