New World
1990
A strategic multiplayer wargame of exploration, colonization, gold, native uprisings, piracy, and control of the New World.
360
minutes
2 - 6
player(s)
10+
Medium
About this board game
New World is a strategic-level multiplayer board wargame for 2–6 players, with a playing time of approximately 360 minutes. Set around the discovery, colonization, and exploitation of the Americas, it challenges players to explore the New World while competing for power and wealth.
Players guide their efforts across the Americas, discovering gold, encountering native uprisings, and facing the threat of pirates. The game combines exploration and economic ambitions with direct conflict, creating a broad strategic contest in which control of regions and accumulated money both matter.
Victory in New World can be achieved in more than one way. A player wins immediately by gaining control of five regions in the New World at the end of any turn. Alternatively, the winner is the player with the most money after several turns of play.
- Players: 2–6
- Play time: 360 minutes
- Focus: exploration, colonization, exploitation, regional control, and wealth
- Victory: control five regions or have the most money
Designed for a long, strategic session, New World presents the Americas as a setting for competition, discovery, and confrontation. Players must pursue territorial control while responding to the dangers and opportunities that emerge during the struggle.
Released in 1990, this strategic board wargame offers a substantial multiplayer experience for groups looking for a detailed contest over the New World. Its combination of alternate victory conditions, exploration, gold, uprisings, and piracy gives each game a clear focus on both expansion and survival.