Boardgames

ROVE: Cosmic Crisis

Add anti-patterns and one-card Crisis missions to bring urgent new challenges to solo ROVE sessions.

15
minutes

1 - 1
player(s)

ROVE: Cosmic Crisis board game cover

About this expansion

ROVE: Cosmic Crisis is a six-card Mission Pack expansion for one player, designed for 15-minute solo sessions of ROVE: Results-Oriented Versatile Explorer.

Emergency situations threaten the planet, and every move matters. This expansion introduces two new game elements that add fresh challenges to the base game: anti-patterns and Crisis missions.

Anti-patterns work similarly to the bonus patterns found on normal Movement cards, but with an important difference: they require certain spaces to remain empty. Their conditions create new considerations as you plan movement and respond to the changing demands of each mission.

Crisis missions present urgent matters that must be resolved without using more than a single Movement card. This restriction puts the focus on making an efficient decision when time is short, adding a sharp new test to your solo play.

  • Six-card Mission Pack: Expand ROVE with the Cosmic Crisis content.
  • Anti-patterns: Use pattern-like effects that depend on specific spaces being empty.
  • Crisis missions: Resolve urgent matters with no more than one Movement card.
  • Solo format: Designed for one player and approximately 15 minutes of play.

To use ROVE: Cosmic Crisis, follow the setup rules from the base game. Shuffle the cards from one or more Mission Packs into the deck of Mission/Movement cards before drawing your starting hand.

With its emergency theme, space-based conditions, and strict one-card challenges, Cosmic Crisis offers a focused way to add variety and urgency to ROVE. It is a compact expansion for players ready to move quickly and avoid disaster.