Runebound: The Seven Scions
2008
A dramatic Runebound expansion with a ticking Storm deck, legendary Scions, special Challenges, and a cooperative play option.
120
minutes
2 - 6
player(s)
12+
Medium
About this expansion
Runebound: The Seven Scions is a card expansion for Runebound: Second Edition for 2–6 players, with a play time of about 120 minutes. It introduces the Quest of the Seven Scions, an adventure variant built around an approaching storm and the fight against the Stormlords.
A storm unlike any the world has seen is consuming everything in its path. To survive, the heroes must awaken the legendary Seven Scions and call on their power before the world is completely shrouded in darkness.
The Quest of the Seven Scions replaces some elements of the Rise of the Dragon Lords adventure from the base game, creating an entirely new experience. Its new rules add urgency and reshape the way the adventure unfolds.
- Storm cards: These act as a clock, hastening the story and bringing the game toward its conclusion while also incorporating Events and special Challenges.
- Scion cards: These represent a new type of Ally that any Hero can call upon in a moment of need.
- Cooperative play: The rulebook includes a ruleset for playing together against the challenges of the adventure.
Every game places the heroes under pressure as they work toward awakening the Seven Scions and destroying the Stormlords. The Storm cards keep the narrative moving, combining story progression, Events, and Challenges into a single force that steadily drives the adventure forward.
Released in 2008, Runebound: The Seven Scions offers a fresh way to experience the Runebound setting. With its alternate adventure, new card types, and included cooperative rules, it expands the second-edition game with a distinctive race against the coming darkness.
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