Rurik: Dawn of Kiev – Intrigue Cards 1
2019
Add shifting strategic conditions to Rurik with one new intrigue card activated between each of the four rounds.
120
minutes
2 - 4
player(s)
13+
Medium Light
About this expansion
Rurik: Dawn of Kiev – Intrigue Cards 1 is an 11-card mini-expansion for 2–4 players, designed for games lasting about 120 minutes.
Included in the Kickstarter edition of Rurik: Dawn of Kiev, this expansion introduces a changing strategic condition between the game’s four rounds. At each interval, a new intrigue card is activated, requiring players to adjust their plans for the round ahead.
Only one intrigue card remains active at a time. This keeps the current effect clear while ensuring that the game’s strategic environment can change between rounds rather than accumulating multiple effects at once.
Intrigue cards typically influence the Planning phase. For example, a card may require players to pay coins when placing advisors in certain situations, adding a new consideration to how and where those advisors are used.
Some cards affect other parts of the game instead. One example requires a player to muster a troop anywhere on the board, demonstrating how the expansion can reach beyond planning and alter other game decisions.
With its compact set of 11 cards, Rurik: Dawn of Kiev – Intrigue Cards 1 adds fresh conditions without replacing the core game. The result is a focused mini-expansion built around adapting to a single active effect as the four-round game progresses.