Summoner Wars: Sand Goblins – Second Summoner
2016
Join the Summoner Wars with Scraven, new Champions, Commons, Walls, and Events for a complete Sand Goblin faction deck.
60
minutes
2 - 4
player(s)
9+
Medium
About this expansion
Summoner Wars: Sand Goblins – Second Summoner is a full Sand Goblin faction deck for 2–4 players, with games lasting about 60 minutes. It introduces Scraven as a new Summoner and requires a Summoner Wars Master Set or Starter Set to play.
An esteemed leader, Scraven gathers a new crew of Sand Goblins for the Summoner Wars. This Second Summoner deck includes everything needed to represent its faction, including a Summoner, Champions, Common units, Walls, and Event Cards.
Scraven is joined by three distinctive Champions: Cyrus, Sand Drake, and Dinky. The deck also contains three groups of Common units, giving players Hunters, Flingers, and Wraiths to add to their Sand Goblin forces.
- 1 Summoner: Scraven
- 3 Champions: Cyrus, Sand Drake, and Dinky
- 18 Commons: 7 Hunters, 6 Flingers, and 5 Wraiths
- 9 Event Cards: Barrage, Bloodthirsty, Send Out, Sand Blast, Strong Wind, and Thrust
- 3 Wall Cards, 1 Summoner Reference Card, and 1 Event Abilities Rules Card
The Event Cards add further options to the deck, with multiple copies of Barrage, Bloodthirsty, and Send Out, alongside Sand Blast, Strong Wind, and Thrust. A dedicated reference card and Event Abilities Rules Card are also included.
With its own setup card, faction-specific units, and complete set of supporting cards, Summoner Wars: Sand Goblins – Second Summoner offers a focused way to play the Sand Goblins with Scraven at their head.
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