Boardgames

Summoner Wars: Sand Goblins – Second Summoner

Join the Summoner Wars with Scraven, new Champions, Commons, Walls, and Events for a complete Sand Goblin faction deck.

60
minutes

2 - 4
player(s)

Medium

Summoner Wars: Sand Goblins – Second Summoner board game cover

About this expansion

Summoner Wars: Sand Goblins – Second Summoner is a full Sand Goblin faction deck for 2–4 players, with games lasting about 60 minutes. It introduces Scraven as a new Summoner and requires a Summoner Wars Master Set or Starter Set to play.

An esteemed leader, Scraven gathers a new crew of Sand Goblins for the Summoner Wars. This Second Summoner deck includes everything needed to represent its faction, including a Summoner, Champions, Common units, Walls, and Event Cards.

Scraven is joined by three distinctive Champions: Cyrus, Sand Drake, and Dinky. The deck also contains three groups of Common units, giving players Hunters, Flingers, and Wraiths to add to their Sand Goblin forces.

  • 1 Summoner: Scraven
  • 3 Champions: Cyrus, Sand Drake, and Dinky
  • 18 Commons: 7 Hunters, 6 Flingers, and 5 Wraiths
  • 9 Event Cards: Barrage, Bloodthirsty, Send Out, Sand Blast, Strong Wind, and Thrust
  • 3 Wall Cards, 1 Summoner Reference Card, and 1 Event Abilities Rules Card

The Event Cards add further options to the deck, with multiple copies of Barrage, Bloodthirsty, and Send Out, alongside Sand Blast, Strong Wind, and Thrust. A dedicated reference card and Event Abilities Rules Card are also included.

With its own setup card, faction-specific units, and complete set of supporting cards, Summoner Wars: Sand Goblins – Second Summoner offers a focused way to play the Sand Goblins with Scraven at their head.

Other expansions for the same board game