Boardgames

The Everrain: Undertow of Madness

Add Academics, Merchants, two new enemy types, and unique cards to the world on the brink of annihilation.

240
minutes

1 - 4
player(s)

The Everrain: Undertow of Madness board game cover

About this expansion

The Everrain: Undertow of Madness is a board game expansion for 1–4 players with a listed play time of 240 minutes. Set in a world on the brink of annihilation, it introduces new Special Crew, enemies, and cards to the game.

This expansion adds two new types of uniquely able Special Crew: the Academics and the Merchants. These additions expand the range of crew types available within the game, bringing new identities to the struggle against the forces gathering beneath the ever-present threat.

Two new enemy types also join the game. The Acolyte Speaker and Acolyte Bloodletter add further adversaries to the setting, reinforcing the expansion’s focus on an undertow of madness disturbing what passes for peace.

Alongside the new crew and enemies, Undertow of Madness includes new and unique cards across three categories. These cards add fresh content to the game’s events, expeditions, and denizens.

  • Two new Special Crew types: Academics and Merchants
  • Two new enemy types: Acolyte Speaker and Acolyte Bloodletter
  • New and unique Sea Event cards
  • New and unique Expedition cards
  • New and unique Denizen cards

With its combination of distinctive crew, new enemy types, and additional card content, The Everrain: Undertow of Madness deepens the setting without losing sight of its central atmosphere. An undertow of madness threatens to disturb the fragile peace in a world facing annihilation.