Boardgames

Thiefdom

Lead three thieves through a shifting medieval town, balancing equipment, timing, and risk across six nights of strategic pickup-and-deliver play.

120
minutes

1 - 4
player(s)

Medium Heavy

Thiefdom board game cover

About this board game

Thiefdom is a strategic, interactive pickup-and-deliver board game for 1–4 players, with games lasting about 120 minutes. Each player leads a competing guild of three cunning thieves seeking to steal from the rich medieval town of Bacharach and earn the most victory points.

Every thief has their own equipment, while the city guards remain on high alert. Plan carefully to avoid detection, using tools such as grappling hooks, climbing tools, and smoke bombs to help navigate the town. If a thief is detained, they lose all their loot and some victory points.

The game unfolds across six nights. During each night, players simultaneously plan the order in which their three thieves will move, along with the neutral city guards, carriage, and nobles they control. Once plans are revealed, players carry out the actions in the chosen order before completing administration and preparing for the next night.

  • Eight modular, double-printed town quarters create a different town setup and pickup-and-deliver puzzle each game.
  • Twelve types of equipment offer thieves new abilities.
  • Thirty-six unique tavern guests support each guild.

Thiefdom combines simultaneous planning with tactical movement and mounting risk. You must coordinate your team, manage your available equipment, and account for the movements that all players help control while pursuing valuable loot.

After the sixth night, the guild with the most victory points is declared the winner. With its changing town layout, varied equipment, and interactive guard movement, Thiefdom challenges players to make every heist count.