Warhammer: Battle For Skull Pass
2006
A standalone Warhammer Fantasy Battles introduction with two armies, scenarios, scenery, rules, dice, templates, and over 100 Citadel Miniatures.
360
minutes
2 - 2
player(s)
12+
Medium Heavy
About this board game
Warhammer: Battle For Skull Pass is a standalone introductory game for two players, with an advertised play time of 360 minutes. Released in 2006, it recreates the infamous battle between resolute Dwarfs and sneaky Night Goblins over the possession of ancient mines.
This boxed game provides two complete armies and several introductory scenarios, so players can begin playing straight away. It is designed as an entry point to Warhammer Fantasy Battles, presenting examples of the main parts of the game alongside profiles for every model included in the box.
The starter booklet helps new players learn the game with easy-to-follow examples, while the 144-page pocket-sized rulebook gathers the information needed to play in a compact format. Together, these materials offer both a guided introduction and a useful reference for hobbyists.
The box includes a substantial collection of miniatures and the essential accessories for the battle. Its contents include:
- Two complete armies: Goblins and Dwarfs
- Over 100 Citadel Miniatures
- Several introductory scenarios
- A pocket-sized rulebook and starter booklet
- Dice, templates, measuring sticks, and scenery
With its combination of armies, scenarios, scenery, and learning materials, Warhammer: Battle For Skull Pass presents the conflict as a complete boxed experience. The set also reimplements Warhammer: The Mass Combat Fantasy Roleplaying Game, 1st Edition, 7th Edition.