Wendake: New Allies
2018
Use French and English alliances, trade pelts for rifles, and exploit powerful turn cards to expand your influence.
120
minutes
1 - 4
player(s)
14+
Medium Heavy
About this expansion
Wendake: New Allies is a 2018 board game for 1–4 players with a play time of about 120 minutes, adding new mechanisms to the Wendake base game.
In the year 1756, French and English armies arrive in the Great Lakes area. Their presence creates new opportunities: form commercial and military alliances, strengthen your influence across the territories, and help your nation prosper more effectively than your rivals.
The expansion introduces new turn cards and a new alliance action. Your fourth tribe marker is now used to select a turn card as well as determine turn order for the next round. These cards provide powerful effects and can also unlock opportunities to work with the arriving armies.
- Ally with the French or English army to call on their help in controlling territories.
- Use canoes to trade pelts and obtain valuable rifles.
- Spend rifles to gain victory points or activate special effects.
- Use rifles to claim new turtle tiles or trigger the most powerful turn cards.
Choosing the right alliance can shape your plans throughout the game. You may rely on French or English patrols to consolidate your influence, or focus on trading pelts for the rifles needed to pursue new advantages. Every decision helps determine how successfully you can use the European presence in your territories.
Wendake: New Allies also adds Event cards to solitaire play, making the solo experience more challenging. With new choices surrounding turn cards, alliances, territory control, trading, rifles, and turtle tiles, it offers fresh strategic possibilities for Wendake players.