Boardgames

Mech In Flames

Add 200 counters to World in Flames, including engineers, mechanized and motorized corps, supply units, fortresses, and new volunteer forces.

240
minutes

2 - 6
player(s)

Heavy

Mech In Flames board game cover

About this expansion

Mech in Flames is a World in Flames expansion for 2–6 players, with an approximately 240-minute playing time. Its 200-counter sheet adds engineers, mechanized and motorized corps, garrison units, supply units, and forts to your next game of World in Flames.

The expansion broadens the forces and strategic possibilities available to several powers. It includes late-war corps that previously appeared in other expansions, including Leaders in Flames, along with new “city-based volunteer” corps—mostly militia—for the United States, Commonwealth, France, and Japan.

  • Engineers, supply units, and fortresses
  • Mechanized and motorized corps
  • New garrison, naval, and air units
  • City-based volunteer corps for selected powers
  • Updated Soviet Guard Banner Armies from Leaders in Flames

Mech in Flames also adds a garrison unit for Portugal, making a common British strategy of attacking Portugal in 1939 more difficult. A selection of new naval and air units further contributes to the expansion’s mix of military additions.

The expansion updates the Soviet Guard Banner Armies first introduced in Leaders in Flames and brings together a range of components intended to add detail to World in Flames. It was part of the 1994/95 World in Flames Annual, a 72-page annual that also included material for Days of Decision II: Global Political Conflict – 1936–1939, Ships in Flames, and Planes in Flames.