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Board Game Rules

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Board Game Rules
  • Board Games
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  • Thematics
    • Action & Fighting
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  • Mechanics
    • Actions
    • Area Majority / Influence
    • Collections
    • Combat Resolution
    • Cooperative Game
    • Deck, Bag, and Pool Building
    • Dexterity & Performance
    • Dice Rolling
    • Drafting
    • Dynamic Turn Order
    • Engine Building
    • Hand Management
    • Hidden Information
    • Market, Bidding and Trading
    • Modular
    • Movement
    • Narrative
    • Negotiation and voting
    • Network and Route Building
    • Pencil
    • Player Powers
    • Race
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    • Solo / Solitaire Game
    • Voting
    • Worker Placement
  • Collaborators
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Board Game Rules
  • Board Games
  • Expansions
  • Thematics
  • Mechanics
  • Collaborators
    • Illustrators
    • Designers
    • Publishers

Board games designed by 折口 日向 (Hinata Origuchi)

Games

Colors of Kasane board game cover

Colors of Kasane

2014

Arrange colored cards into a beautiful kimono—without rearranging your hand.

25
minutes

Medium Light

View game

Seven Prophecies board game cover

Seven Prophecies

2017

Predict your finishing places, then outthink rivals to make the future come true.

35
minutes

Medium Light

View game

The Legend of the Cherry Tree that Blossoms Every Ten Years board game cover

The Legend of the Cherry Tree that Blossoms Every Ten Years

2018

20
minutes

Light

View game

Boardgames

Thematics

  • Action & Fighting
  • Adventure & Exploration
  • Animals
  • Card Game
  • Cognitive
  • Dice
  • Economic & Industry
  • Education
  • Fantasy & Mythology
  • History & Civilization
  • Media & Pop Culture
  • Miniatures
  • Miscellaneous
  • Party Game
  • Science Fiction
  • Wargame

Mechanics

  • Actions
  • Area Majority / Influence
  • Collections
  • Combat Resolution
  • Cooperative Game
  • Deck, Bag, and Pool Building
  • Dexterity & Performance
  • Dice Rolling
  • Drafting
  • Dynamic Turn Order
  • Engine Building
  • Hand Management
  • Hidden Information
  • Market, Bidding and Trading
  • Modular
  • Movement
  • Narrative
  • Negotiation and voting
  • Network and Route Building
  • Pencil
  • Player Powers
  • Race
  • Simulation
  • Solo / Solitaire Game
  • Voting
  • Worker Placement

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