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Board Game Rules

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Board Game Rules
  • Board Games
  • Expansions
  • Thematics
    • Action & Fighting
    • Adventure & Exploration
    • Animals
    • Card Game
    • Cognitive
    • Dice
    • Economic & Industry
    • Education
    • Fantasy & Mythology
    • History & Civilization
    • Media & Pop Culture
    • Miniatures
    • Miscellaneous
    • Party Game
    • Science Fiction
    • Wargame
  • Mechanics
    • Actions
    • Area Majority / Influence
    • Collections
    • Combat Resolution
    • Cooperative Game
    • Deck, Bag, and Pool Building
    • Dexterity & Performance
    • Dice Rolling
    • Drafting
    • Dynamic Turn Order
    • Engine Building
    • Hand Management
    • Hidden Information
    • Market, Bidding and Trading
    • Modular
    • Movement
    • Narrative
    • Negotiation and voting
    • Network and Route Building
    • Pencil
    • Player Powers
    • Race
    • Simulation
    • Solo / Solitaire Game
    • Voting
    • Worker Placement
  • Collaborators
    • Illustrators
    • Designers
    • Publishers
Board Game Rules
  • Board Games
  • Expansions
  • Thematics
  • Mechanics
  • Collaborators
    • Illustrators
    • Designers
    • Publishers

Board games
illustrated by
Uros Vuckovic

Games (2)

For Sale board game cover

For Sale

1997

Bid for buildings, then sell them for the greatest profit.

30
minutes

Light

View game

Coup board game cover

Coup

2012

Bluff, challenge, and seize power before your rivals exile you.

15
minutes

Light

View game

Expansions (1)

Coup: Jester Promo Card board game cover

Coup: Jester Promo Card

2015

Add the Jester role and a disruptive new card-exchange action to Coup.

20
minutes

Light

View game

Boardgames

Thematics

  • Action & Fighting
  • Adventure & Exploration
  • Animals
  • Card Game
  • Cognitive
  • Dice
  • Economic & Industry
  • Education
  • Fantasy & Mythology
  • History & Civilization
  • Media & Pop Culture
  • Miniatures
  • Miscellaneous
  • Party Game
  • Science Fiction
  • Wargame

Mechanics

  • Actions
  • Area Majority / Influence
  • Collections
  • Combat Resolution
  • Cooperative Game
  • Deck, Bag, and Pool Building
  • Dexterity & Performance
  • Dice Rolling
  • Drafting
  • Dynamic Turn Order
  • Engine Building
  • Hand Management
  • Hidden Information
  • Market, Bidding and Trading
  • Modular
  • Movement
  • Narrative
  • Negotiation and voting
  • Network and Route Building
  • Pencil
  • Player Powers
  • Race
  • Simulation
  • Solo / Solitaire Game
  • Voting
  • Worker Placement

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