Runebound: Midnight
2006
Join forces against a rival Night King, infiltrate strongholds, destroy black mirrors, and survive the rising threat before Eredane falls.
120
minutes
2 - 6
player(s)
10+
Medium
About this expansion
Runebound: Midnight is a 2–6 player expansion for Runebound: Second Edition, with games lasting about 120 minutes. Set in the award-winning Midnight fantasy setting, it challenges the heroes to stop a Night King and prevent the rise of Izrador’s power.
This second big-box expansion changes key elements of the original game, including the map and playable characters, to create a different Runebound experience. It brings the Midnight RPG mythos into the Runebound universe while adding an unprecedented level of player interaction.
In this conflict, the Night King is not simply a game mechanic. One player takes the role of the Night King, who can influence the outcomes of battles, send Challenges across the board to hunt the heroes, and manipulate environmental effects. The other players must join forces if they hope to withstand the growing danger.
The heroes must infiltrate the Night King’s strongholds and destroy his black mirrors, the source of Izrador’s power. Every escape or knockout carries an additional risk: the threat level may rise, bringing the heroes closer to disaster.
- Cooperative heroes face a player-controlled Night King.
- Infiltrate strongholds and destroy black mirrors.
- Battle escalating danger as the threat level approaches 10.
- Replaces elements of the original Runebound game for a new experience.
When the threat level reaches 10, the Night King unleashes all of his forces on Eredane, wiping out the heroes and anyone who stands in the way. Runebound: Midnight requires the Runebound basic game to play and was released in 2006.
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