Boardgames

Merlin: Morgana Expansion

Three modules bring Morgana, Caerleon, and a gold-driven market to Merlin, adding new resources, tactics, and direct player interaction.

120
minutes

2 - 4
player(s)

Medium Heavy

Merlin: Morgana Expansion board game cover

About this expansion

Merlin: Morgana Expansion is an expansion for 2–4 players with a playing time of approximately 120 minutes. It adds three modules, two new resources, and fresh ways to pursue victory in the search for the heir to the throne.

Gold can be exchanged for shields, flags, and construction materials, and is worth points at the end of the game. Mistletoe can be spent to ignore one requirement on a mission card, making difficult missions easier to fulfill.

  • Morgana: Use Morgana dice to activate special abilities, move the enchantress between principalities, and block access to their resources. Poisoned apples can manipulate knight dice or move another player’s knight, while the drinking horn provides an immediate benefit and end-of-round points.
  • Caerleon: Replace the principalities with six specialized districts. Textile, Stone cutter, Armor, Gold, Merchant, and Garden districts provide different opportunities for collecting and exchanging resources, including flags, construction materials, shields, gold, apples, and mistletoe.
  • Market: Spend gold on goods such as shields, construction materials, flexible Apple/Mistletoe tokens, extra influence, and an extra die with a fixed value. Market goods remain until used or scoring takes place.

The Morgana module significantly increases direct interaction, letting players interfere with opponents’ plans while advancing their own. Caerleon changes how resources are obtained, and the Market rewards players who qualify by not completing a mission on their turn.

With modular rules and new tactical choices throughout the game, Merlin: Morgana Expansion offers a challenging new way to experience Merlin.