Boardgames

ASL: Journal – Issue Three

Explore ASL strategy, historical analysis, after-action reports, and 27 scenarios covering campaigns from Norway to the Pacific.

180
minutes

2 - 2
player(s)

Heavy

ASL: Journal – Issue Three board game cover

About this expansion

ASL: Journal – Issue Three is a 2001 magazine for two players, with an approximately 180-minute play time, created specifically for Advanced Squad Leader players. Published by Multi-Man Publishing, it combines strategy articles, historical perspectives, after-action reports, rules discussion, and a substantial collection of ASL scenarios.

The issue includes focused coverage of the Norwegian Campaign, from April 9 to June 8, 1940, along with articles on the French Expeditionary Corps and the Chasseurs de Podhale. Other features examine Japanese troops and close combat, anti-aircraft gun employment and tactics, truck transport, Bocage, Deluxe defensive play, and playing ASL with SASL guidelines.

Readers will also find design and commentary pieces, including a scenario review of J33, the story behind American Tragedy, and designer’s notes for the second edition ASLRB. A solitaire mission, HOCH! HOCH!, and the Broadway to Prokhorovka Kursk mini-campaign add further variety to the issue.

  • Articles: strategy, tactics, historical analysis, rules discussion, and designer commentary
  • Scenarios: ASL scenarios J36 through J65, plus Mission JM1, HOCH! HOCH!
  • Campaign content: KGP Campaign Game IV, Prayers in the Dark

The scenarios span a wide range of engagements and titles, including The Bridge of Verdalsora, Tretten in Flames, Grebbe End, Canicatti, Matsumoto’s Charge, No 8 Platoon Overrun, and American Tragedy. With its mix of practical guidance, historical context, and new scenarios, ASL: Journal – Issue Three offers an extensive reference and play resource for ASL enthusiasts.

Other expansions for the same board game