Android: Netrunner – True Colors
2013
Sixty new cards bring tags, bad publicity, bluffs, and deception into the public eye.
45
minutes
2 - 2
player(s)
14+
Medium Heavy
About this expansion
Android: Netrunner – True Colors is a 2013 data pack for two players, with a listed play time of 45 minutes. It is the fourth Data Pack in the Spin Cycle, adding sixty new cards to the struggle between Corps and Runners.
In True Colors, information is contested across three realities: the physical world, the virtual world, and the world of public perception. Corps and Runners seek to control the flow of information while building on their factions’ core strengths and concealing their true intentions.
- Sixty new cards for the Android: Netrunner factions
- Tools to manipulate tags and bad publicity
- New layers of bluffs and deception
- A stronger focus on cybercrime in the public eye
The meat world is a place of glass, steel, and plascrete towers, where Corps are massive conglomerations filled with employees, managers, CFOs, and CEOs. Runners, meanwhile, must eat, breathe, and sleep; they may be extraordinary individuals, but they can still pass unnoticed on the street.
These contrasting perspectives give True Colors a tense atmosphere of hidden motives and shifting perceptions. As tags and bad publicity become tools in the battle for control, every move can affect how events are understood beyond the immediate contest. Can you separate the truth from the spin?
With its emphasis on information, public perception, and deceptive play, Android: Netrunner – True Colors expands the high-stakes cybercrime setting across all three of its defining realities.
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