Arkham Horror: Dunwich Horror Expansion
2006
Expand Arkham Horror with new investigators, Ancient Ones, locations, mechanics, monsters, and the formidable Dunwich Horror.
240
minutes
1 - 8
player(s)
12+
Medium Heavy
About this expansion
Arkham Horror: Dunwich Horror Expansion is a large-box expansion for 1–8 players, with games lasting about 240 minutes, that requires the Fantasy Flight Games edition of Arkham Horror.
Terror has spread from Arkham to the nearby country town of Dunwich, where rolling hills, mysterious stone circles, reclusive households, and witch-haunted hollows conceal dangerous secrets. Players can take a train to a new board placed beside Arkham, opening a larger investigation filled with unsettling locations and other worlds.
The expansion adds substantial new content to the base game, including 8 Investigators, 4 Ancient Ones, new Investigator cards, Mythos cards, monsters, and location cards. Each location now has 14 cards instead of 7, broadening the possibilities encountered during play.
- A new Dunwich board with 9 locations and 2 outer worlds
- Injury and Madness decks for characters reduced to 0 stamina or sanity
- Condition cards that can provide benefits to all players
- Gates that are no longer permanently sealed
- The Dunwich Horror, stronger than any other monster but not as powerful as an Ancient One
New survival options let investigators draw from the Injury or Madness decks and acquire permanent handicaps instead of losing half their items and clue tokens. Condition cards add effects that can benefit the whole group, while revised rules and an FAQ address perceived faults in the base game.
Replacement cards are also included for items and spells affected by errata. With its expanded map, new threats, and additional mechanics, Dunwich Horror gives Arkham Horror players a deeper journey into a town where dark pacts are made and the desperate need help against a terrifying manifestation on the Whateley farm.
Other expansions for the same board game
Arkham Horror: The Curse of the Dark Pharaoh Expansion (Revised Edition)
2011
Uncover stolen artifacts while the Dark Pharaoh spreads his curse.
240
minutes
Medium Heavy
View game
Arkham Horror: The Black Goat of the Woods Expansion
2008
Face a dangerous cult and the corrupting influence of the Black Goat.
240
minutes
Medium Heavy
View game
Arkham Horror: Curse of the Dark Pharaoh Expansion
2006
Bring an Egyptian-themed museum exhibit and ancient relics to Arkham.
240
minutes
Medium Heavy
View game
Arkham Horror: Kingsport Horror Expansion
2008
Defend Kingsport from unleashed monsters and awakening Ancient Ones.
240
minutes
Medium Heavy
View game
Arkham Horror: The Lurker at the Threshold Expansion
2010
New pacts, perilous Gates, and relationships deepen the Arkham Horror experience.
240
minutes
Medium Heavy
View game
Arkham Horror: The King in Yellow Expansion
2007
A darker Arkham Horror expansion with Heralds, Blights, and over 160 cards
240
minutes
Medium Heavy
View game
Arkham Horror: Innsmouth Horror Expansion
2009
Face hostile Innsmouth, personal destinies, and the rising Deep Ones.
180
minutes
Medium Heavy
View game