Arkham Horror: The Lurker at the Threshold Expansion
2010
Add a sinister Herald, enhanced Gates, Relationship Cards, and Dark Pacts to the cooperative gothic horror adventure for 1–8 players.
240
minutes
1 - 8
player(s)
12+
Medium Heavy
About this expansion
Arkham Horror: The Lurker at the Threshold Expansion is a boxed expansion for the cooperative Arkham Horror board game, supporting 1–8 players and featuring a 240-minute play time. Set in the gothic horror world created by H. P. Lovecraft, it adds new threats, mechanics, and more than 200 components.
At the center of the expansion is a brand-new Herald Sheet for The Lurker at the Threshold, a powerful and malevolent being preparing the way for the Ancient One. The expansion also includes 18 replacement Gate markers. They follow the same rules as earlier Gate markers, but each now has an additional characteristic that can alter play.
- The Gate of Madness causes an investigator to lose one Sanity when they fail to close it.
- A Moving Gate travels along with monsters during the Mythos phase.
- Relationship Cards give players advantages based on how their investigators are connected to the player on their left.
- The Dark Pact deck offers enhanced abilities at a potentially terrible cost.
Relationship Cards are intended for games with two or more players and can create links such as business associates or Students of the Arcane. These connections add a new layer of back-story while providing practical benefits, including income or more frequent access to the Spell deck.
More than 100 new Location, Mythos, Gate, and Spell cards expand the investigation, alongside additional Common and Unique Items. With its sinister Herald, dangerous bargains, distinctive Gates, and new relationships, The Lurker at the Threshold brings fresh challenges to Arkham Horror players of all skill levels.
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