Blue Moon
2004
Choose a unique people, build power across consecutive fights, and win the favor of three elemental dragons in this strategic card game.
30
minutes
2 - 2
player(s)
12+
Medium
About this board game
Blue Moon is a strategic card game for two players with an average playing time of 30 minutes. Set in a world abandoned by its god and torn apart by war, it challenges rival peoples to fight for dominance and the favor of three elemental dragons.
Each player controls a distinct people represented by a 30-card deck. The standard game includes the Vulca and Hoax decks, while additional peoples are available through separate expansions. Every people has unique traits and gameplay mechanics, creating different ways to approach the battle.
Play unfolds through a series of independent, consecutive fights. At the start of each fight, the starting player announces either the fire or earth element. Players then take alternating turns, playing character cards and possibly additional cards into their combat and support areas.
During a fight, each player must at least match the total power played by the opponent. If a player cannot do so, they must retreat. The other player wins the fight and attracts dragons, after which both players remove their cards from the combat and support areas and place them on their face-up discard piles. The retreating player starts the next fight.
- Two-player card game designed by Reiner Knizia
- Independent fights with fire and earth elements
- Distinct peoples with their own cards and gameplay mechanics
- Three plastic dragon figures used as scoring counters
- Expansions contain fixed card sets rather than random cards
The game usually ends when one player runs out of cards and retreats from the final fight. The player with dragons on their side wins and scores victory points called crystals, while collecting all three dragons and attracting another can grant an instant victory. Blue Moon is part of the Kosmos two-player series.
Board game expansions
Blue Moon: Emissaries & Inquisitors – Blessings
2005
Add 30 cards, reactive plays, and powerful new influences to Blue Moon.
30
minutes
Medium
View game
Blue Moon: Emissaries & Inquisitors – Allies
2005
Expand every Blue Moon deck with reactive cards and powerful new influences.
30
minutes
Medium
View game
Blue Moon: Buka Invasion
2006
Set sail with devious pirates, surprise raids, and the new Bluff symbol.
30
minutes
Medium
View game
Blue Moon: The Pillar
2005
Potions, caterpillars, and butterflies define the Pillar’s card set.
30
minutes
Medium
View game
Blue Moon: The Aqua
2005
Add protected Aqua cards and unleash a powerful flood.
30
minutes
Medium
View game
Blue Moon: The Terrah
2004
Call powerful storms and harness the strength of earth.
30
minutes
Medium
View game
Blue Moon: The Mimix
2004
A two-player expansion with paired attacks and powerful card retrieval.
30
minutes
Medium
View game
Blue Moon: The Flit
2004
Add 30 cards featuring retrievable characters and powerful paired attacks.
30
minutes
Medium
View game
Blue Moon: The Khind
2004
Add 30 Khind cards for coordinated attacks and growing character strength.
30
minutes
Medium
View game