Boardgames

Blue Moon: Emissaries & Inquisitors – Allies

Add 30 cards across the Blue Moon decks, featuring Interference, Hyla, Tutu, Emissaries, and Inquisitors.

30
minutes

2 - 2
player(s)

Medium

Blue Moon: Emissaries & Inquisitors – Allies board game cover

About this expansion

Blue Moon: Emissaries & Inquisitors – Allies is a 2005 expansion for two players, with games lasting around 30 minutes. It adds 30 new cards to Reiner Knizia’s Blue Moon rather than functioning as a standalone deck.

This expansion augments all the other available decks, giving players new ways to alter the game and customize their card mixes. The additional cards introduce several distinct elements, including reactions during an opponent’s turn, broad influence over the game, and new deck-building considerations.

  • Interference cards let players react out of turn to their opponent’s plays.
  • The Hyla influence the game as a whole.
  • The Tutu add strength, but at a price.
  • Emissaries can be added to other decks to include the new cards in the mix.
  • Inquisitors change the deck-building limitations for players who want to construct decks.

Because Allies is designed to be added to the other Blue Moon decks, it expands the card pool without replacing the game’s existing decks. Its 30 cards can bring out-of-turn interaction and new forms of influence while offering additional options for players interested in constructing their own decks.

For fans of Blue Moon who want to explore more combinations, Blue Moon: Emissaries & Inquisitors – Allies provides a focused expansion built around integration. Add its cards to the available decks and discover how Interference, Hyla, Tutu, Emissaries, and Inquisitors change the experience.